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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
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Milan 1989-1990 - 100.00%
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Santos 1962-1963 - 0%
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Torinho 1940's - 100.00%
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Flamengo 1981 - 100.00%
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Old 02-14-2006, 02:30 PM   Training players in FMPSP? Post #1
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Default Training players in FMPSP?

I was wondering if this in the game or not? The development of this feature, transfers and tabloid interaction in the PC game have been hugely enjoyable and it would be sad to see this missing.
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Old 02-14-2006, 03:41 PM   Training players in FMPSP? Post #2
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Training is indeed in the game.
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Old 02-14-2006, 04:38 PM   Training players in FMPSP? Post #3
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Any ideas what options are available? Some info like that about the tactics would be nice ) And screenshots?
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Old 02-14-2006, 04:41 PM   Training players in FMPSP? Post #4
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On a side note why is it that we can't edit our own posts?
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Old 02-14-2006, 07:38 PM   Training players in FMPSP? Post #5
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Training is there, it's similiar to what it was in CM0102.

Tactical options are outlined here: http://community.sigames.com/eve/for...2/m/5832091102

Editing of posts is decided by the great Master, Marc Duffy. He says naw, people have to listen.
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Old 02-14-2006, 08:35 PM   Training players in FMPSP? Post #6
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Training works as follows:

There are a number of areas which you can allocate a training intensity to within a schedule.

The available areas are:

* Fitness
* Tactics
* Attacking
* Goalkeeping
* Defensive
* Motivational

All of these apart from 'motivational' affect a players attributes. Motivational is basically a way of affecting players morale by bringing in motivational speakers etc. to talk to the team if they're in a slump and need some pepping up.

Obviously as per usual players will find attributes rising if they're training well, but risk unhappiness and increased chance of injuries if they're being over-trained too much ...
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Old 02-15-2006, 11:11 AM   Training players in FMPSP? Post #7
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Thanks for the info Mr.V. It seems like the training is quite limited unless I'm miss reading. I would have thought there'd still be things like shooting, tackling and set pieces?

On another note can we compare players?
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Old 02-15-2006, 11:48 AM   Training players in FMPSP? Post #8
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Quote:
Originally posted by Medion:
Thanks for the info Mr.V. It seems like the training is quite limited unless I'm miss reading. I would have thought there'd still be things like shooting, tackling and set pieces?
Its considerably simplified over the FM implementation simply because the PSP game isn't meant to be one where you spent half an hour poring over a training regime trying to setup specific aspects.

You can still train specific areas though to clarify further the various categories break to to the following aspects of a player:

Fitness - Pace, Stamina, Strength
Tactics - Techqniue, Decisions, Teamwork, Work Rate, Set Pieces
Attacking - Crossing, Passing, Dribbling, Shooting, Flair, Movement
Goalkeeper - Handling, Agility, Aerial, Reflexes
Defensive - Heading, Tackling, Positioning, Teamwork

So you can train players in specific areas - just at a higher level than on FM PC (as mentioned before its more equivalent to the training on our third series of games).

If the feedback we recieve from players of this version indicate they want things broken down further than this in subsequent version then we'll obviously consider it - however playtesters seem to have found the training simple and effective to use/understand the effects of which is what we were aiming for.
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Old 02-15-2006, 01:40 PM   Training players in FMPSP? Post #9
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You're right of course. You can spend hours working on the training and the tactics. With regards to the tactics especially in earlier versions where you can move players around dependant upon attack or defence phases and where the ball was on the pitch!

I'm really looking forward to this especially considering what has been said about loading times and the quick burst of play ethic that's been applied to it!
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Old 02-15-2006, 10:42 PM   Training players in FMPSP? Post #10
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Can you re-train positions as in 2006? This is an area whihc has been the biggest improvement IMO in the PC version.
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