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12-25-2007, 01:22 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #31 | | Registered User
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In the data editor there is something like "Team Stats." Where the teams ability to perform the offside trap, the ability to use a play maker etc. are all given 1-20.
I think these stats might be factored into results, which is bogus.
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12-25-2007, 01:30 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #32 | | Registered User
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that is amazing m8..........I know this is true for a fact as i made a non league side with 9000 reputation with the same squad as when the game starts and my side win the league amazingly by massive points but when i put the players on max CA with a very low reputation i am amazingly 30-1 outsiders on most games??????????
i give up
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12-25-2007, 02:03 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #33 | | Newb
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Arfaern, nice little expiriment.
Anyway, I think this is interesting and that maybe SI can divulge whether or not it is true that reputation is playing a role in the results as it does take quite a bit out of the game. For example, if a new owner buys a team that is somewhat big and has the potential to be bigger, they will never achieve this if their reputation is not high enough at the off!
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12-25-2007, 02:07 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #34 | | Newb
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This pretty much gives me more reasons to believe that the match engine indeed is based on only a few variables and everything else is window dressing to pretend one can influence.
Just take the CA of all players and Club Reputation, mix in some additions/substractions based on fitness level, morale and tactics and voila.
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12-25-2007, 03:47 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #35 | | Newb
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Originally posted by arfaern:
Ha this is complete BS.
Set the reputation of Chelsea squad from 9500 to 1000, and now amazingly they finnish last in the premiership and lose all their games in Championship Leauge goal difference 0-13. Now I would like to ask SI what has the reputation of the club to do with the result of their games?? | Tbh, reputation is an important factor irl too.
If Anderlecht play against Barcelona for example, they will always start the match very cautious and very defensive.
Now, the game doesn't recognize the fact that chelsea has rubbish players (because normally a high rep is always accompanied by good players), so the oppostition will still act as if they are playing a very strong team based on reputation.
You created a situation that would never happen in the first place, so the game struggles to deal with it as can be expected. In other words, your experiment does not prove anything besides the fact that reputation is important for AI vs AI matches, which is not anything other than normal IMO.
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12-25-2007, 04:01 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #36 | | Registered User
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This doesn't show anything about the match engine. arfaern clearly says it's "the game engine" that's troubling.
arfaern: Is there any way you can view Chelsea's matches and report what's been going on? I'm guessing if you could you'd see a completely normal match(by FM08 standards) but simply Chelsea's players converting chances as if they were the original and better players. How are matches we don't see simulated? Is there a different match engine that uses reputation instead of attributes? Is there no match engine and the game simply churns out results based on reputation? That would make sense because it helps create realistic results in the grand scale of things in leagues you don't see or care. But obviously it's very unrealistic that player abilities(or anything else for that matter) play no part in getting a team and reputation does all the work. That's just not good.
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12-25-2007, 04:22 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #37 | | Registered User
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Right.
So I could conceivably find the most obscure club in existance in the editor, transfer all their players to Real Madrid, removing all their original superstars...and your research indicates that the club reputation variable would intercede and ensure that Crap Madrid would still compete close to their usual level??
If this is true, then attributes, and by consequence, scouting & buying players takes on an irrelevance.
Arfaern, I really hope you continue this thread and perform additional experiments on the game engine. If what you've already suggested should turn out to be conclusive...then this game can go to hell.
I'll be going back to Oblivion.
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12-25-2007, 04:31 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #38 | | Registered User
Join Date: Jun 2007
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Originally posted by DS: You guys want more proof the game engine is broken?
1. Open the editor
2. Take a country like Andorra and give them players with CA and PA of 200.
3. Start the game and when it starts the players CA would have dropped to 170 or something but that doesn't matter.
4. Go on holiday for a year or 2.
5. Look at all of Andorra's results from that time.
| Did you remove the players' actual attributes in all categories? If you change PA and CA, but you do not remove the individual attribute figures, then I think the game will use the attribute figures and compute a correct CA based on those. So changing the CA would be a waste of time, and that may be why you saw some of the results you did.
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12-25-2007, 04:49 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #39 | | Registered User
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I'm happy to see more people doing experiments with FM.
As advice, you should check out the Challenges/Sign-Ups/Holiday Games forum, since lots of what people are wondering in this thread has already been answered in experiments done in that forum, and it would also give you some ideas about how to do this experiment in a better way.
Good luck! :thup:
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12-25-2007, 05:22 PM
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(disproved on page 2) Finaly proved it, the game engine is bogus Post #40 | | Newb
Join Date: Dec 2007
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Tbh, reputation is an important factor irl too.
| I have to agry with RubenJ.
Reputation is a main factor IRL, and can determine many aspects of a game - the ref's decisions, the way the opponent is facing a high rep team, even the way the players motivate themselves playing for a high rep club or the opposite (and many other aspects, of course, more important or not).
The problem is if the AI calculates the results based on reputation ONLY, which is the wrong way, IMO.
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