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i have read 90% of the posts here and i am still not sure what is all about creative freedom.From what i have understood is about each player's area of the field.Right?if i take an MC and put the creative freedom for minimum it will make him "operate" in a minimum area,let's say 5 or 6 "meters" around his position of MC.But if i put it on "MUCH" creative freedom it means that his area of playing will be much larger.he will come beside the ML or MR or even go around an AMC position in a good place to get the ball.Is that right?
what i want to say is that a player has creative freedom set on minimum he will stay on his position even if is not a good one to receive the ball but if is a lot of CF he will move a little(or more) to try to receive the ball.is that right?
Yeah, for me creative freedom seems to only work well with genuinely good players. Give Ronaldinho a lot of creative freedom and he'll win you match after match, but tell Steven Carr to do exactly as he's told or you'll get screwed.
Unlikely as it is that those two will play in the same team, of course..
It also relates to how closely they follow your instructions, particularly with long range shot ppm. For example I had a regen midfielder whose long shots were 11 (in premiership) but he had likes to try long shots as ppm so I set to try long shots rarely, and little creative freedom which reduced his long shot attempts drastically. I have to point out that even with this setting if a player is within range and sees no other options he will have a go. Unfortunately a side effect of this was that he seemed to be less inclined to hit the defence splitting pass, even with try through balls set to often.
As always the outcome of these settings will vary from player to player depending on their attributes. An example is I play a 4222 with two attacking wingers, both with same instructions and very similar attributes except for decision making. The one with the higher decision making attribute seems to use his creative freedom alot more effectively.
Sort of correct, but creative freedom is a little more than that. It's more to do with whether a player will adhere to your instructions or not. Most of my successful teams have been of minimal creative freedom. If you want your players to perform in a rigid and organised system then you should use creative freedom sparingly.
For example: say you have a centre midfielder whom you simply want to play simple short passes (let's use Gilberto) to a playmaker (Fabregas), and you have his settings to no through balls, no forward runs, no long shots, and never run with ball. Now, let us use the extremes to demonstrate—if you have Gilberto's creative freedom set to 20, then you are basically giving him free reign to ignore your instructions. He may start dribbling with it and getting caught out doing the Maradonna turn. Imagine how catastrophic this could be. He may start shooting from distance or making Cahill runs into the box. In essence you have told him to ignore you. Now, if you have his creative freedom set to 1, then he's going to act more robotic and simply do what you have ordered him to do. It's unlikely that he will stray too far from his position and you shouldn't see him trying to many step-overs or Nedved thunder-strikes.
I ONLY use high creative freedom with players on a free role, and players who play in what I like to call a 'novelty position'. Wing-forwards (Robben, Vicente), Attacking Midfielders (Kaka, Van Der Vaart), Strikers (Adriano), Second Strikers (Rooney, Sheringham), and Defensive midfield maestros (Pirlo, Carrick—few and far between are these players) all fit the bill and I call it a 'novelty position' because I do not expect these types of players to defend. The players in these positions are the creative force so to maximise the potential of my team I give these guys free reign, but only in the knowledge that behind them are the real work-horses. The rest of my team other than these 'free-rolers' are given limited freedom to roam.
more creative freedom = more long shoots
that's it, even you give Ronaldinho or Kaka the highest creative freedom, don't mean that they will play any better.
Creative freedom doesn't really determine how big an area of the field the player will operate in.
What it does do is give the player more ability to work outside your tactical framework in order to try and create chances for himself or other members of the team.
This COULD mean that with a high CF he chooses to move forward more from his original position then he usually would. But alternately a low CF does not mean he will operate in a smaller area of the pitch than normal - low CF means he will just play his position like he normally would, without having the freedom to do things differently.
Creative freedom isn't just for positioning, like Arteta explained, it could give a midfield licence to run with the ball when he isn't assigned to such an instructions, this sort of thing applies to pretty much all of his instructions too.
Generally I only give my AMC's creative freedom of a high nature although I rarely use AMC's anyway.....
I steer clear of high CF wingers as I want my wingers to stick to their simple job of run at fullbacks and cross from byline. I don't want them to disobey my instructions and play a through ball or have a long shot or cut inside instead of doing what I want him to do.
Generally I keep strikers creative freedom in the normal range as I don't want them to start running with the ball or taking long shots or dropping deep when I don't want them to. My target man has a lowish normal setting while my other striker has middle-high normal setting depending on how skillful he is.
Originally posted by beatmama:
more creative freedom = more long shoots
that's it, even you give Ronaldinho or Kaka the highest creative freedom, don't mean that they will play any better.
????? Utter nonsense.
CF increases the range of actions of a player, these will be affected by ratings such as decisions and flair as well. If player has high flair and CF he could do the unexpected on a pitch. He could also theoretically take up more receiving positions if he has FWR on.
You typically should steer clear of giving high CF to defenders for instance.
CF and free role are often confused. You can give a striker a free role and if a team is under pressure he will drop back to defend...nice eh?
You can give a DC a freerole and if he has high decisions, workrate,stamina, passing he could go forth to support the attack...nice eh?
but if 2 players have same stats at decisions and flair how can you make one of them to search for better positions to receive the ball and the other one to stay on his position without moving a lot?with creative freedom?basically creative freedom is only when a player has the ball on his foot or even if a team-mate has the ball?