The idea behind Football Manager Handheld was to design a game that you could pick up and play. The goal was to be able to have a system whereby you can get through a couple of games in a short period of time, such as say, a bus ride to work or school. We think we've achieved that with our approach, and the rest of it is down to you as the manager. The depth comes from how much you want to explore the game world, look at stats, arrange potential transfers, deal with contracts, tweak tactics, tweak training, etc.
As for doing your own interviews... I think we've all been there before, at least, I know I have and still do from time to time.