DK10, as you can probably tell by my name, I am a big fan of the target man type of player!

I think they are undervalued in the game as they are not the most beautiful players in terms of style and grace. Anyway... on to my points...
I have definitely found this to be true. Having a good target man was the main reason that I managed to get St. Albans City promoted from the conference to the championship.
I have found that a targetman works especially well when playing counter-attacking, defensive, direct football with a deeper defensive line. It isn't beautiful, but my St. Albans City team was set up to defend deep and then hoof direct balls up to my big striker with jumping of 17. I was always the underdog, so found this to be especially effective.
I think the most important stats for a target man are jumping, heading, strength, first-touch, technique, off-the-ball, bravery and anticipation. In that respect, I guess that a DC could be retrained - I have tried it once, but to no avail.
My current target man is good at jumping and first touch, but has no pace.
I often wonder if I should set the 'target man supply' option, or leave it at mixed?
My reasoning for leaving it as mixed is that he could have balls played into feet, as his first-touch is 15+. However, it would be no good for the players to supply through balls to run on to, as he's far too slow for that! What are your views on this option?
Another point of interest for me - do you play with the 'use target man' box ticked?
During my most successful spell with St. Albans City, I set my target man on the player roles list but didn't tick the 'use target man' box.
I have been experimenting with this and have generally found that ticking the 'use target man' box to be uneffective.
I would be most interested to hear your point of view on these points.
Crouchaldinho