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Skinning Hideout

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Old 10-22-2007, 06:24 AM   Setting Injuries in Editor Post #1
Joe Blow
 
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Default Setting Injuries in Editor

Hello all!

I just had a question regarding setting injuries in the FM Data Editor, namely regarding the injury proneness category. Does setting injury proneness to higher numbers mean that the chance for injury increases or decreases? For instance, if I set injury proneness to 20, does that mean he'll get injured all the time or he only gets injured rarely? This is the only area where I have an issue with. Thank you very much
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Old 10-22-2007, 11:18 AM   Setting Injuries in Editor Post #2
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if you set the injury proneness to 20, a player will be more likely to get injured. 0, he'll almost never get injured
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Old 10-22-2007, 01:29 PM   Setting Injuries in Editor Post #3
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Quote:
Originally posted by count blake:
if you set the injury proneness to 20, a player will be more likely to get injured. 0, he'll almost never get injured
I believe 0 is random, 1 is the lowest. It goes from 1-20.

So if you use 0, he might as well get a 20 as he gets a 1 when game is created I believe.
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Old 10-23-2007, 12:52 AM   Setting Injuries in Editor Post #4
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Thank you very much for your answers!
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