If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.
I often note that at some point of the season my scout states that almost every team plays a defensive 4-4-2 with possesion style. The thing is that in the beginning (in England for example) the scout tells me that those teams play very differently (high tempo, direct, etc.). Is that the teams change their style or the scout reports are rubbish?
English AI teams often revert to the defensive 442 (with 2 small farrows) especially if you are having some success. The scout will often predict something different, as they seem to play their regular formation against other AI teams.
In europe however, presumably because you play these teams less, this doesnt seem to happen.
Watch the AI formation throughout the match to monitor changes as they usually change styles if the game isnt going well for them
Pay no attention to scout reports, mate. They are flawed. If you have ever played a two-player game with a mate, you'll know what I mean. He gets the formation wrong, never mind the bloody style of play. Send your scouts to the outer reaches of the globe. The further away they are from your first team the better
In my experience, the scout reporting is accurate when refering to the computer opponent.
The scout reports are a mechanism for you to view the opposing managers tactics.
Every Manager has a general style of play and this is what can be found in the scout reports.
Other information concerning marling and pressing style can be found in the manager profile.
Although you get to find out the general play, the manager will still adapt their tactics, i.e. if playing home vs away. This is reflected in the odds before the game.
Currently around half a season into the game every scout report will display defensive counter possesion tactics.
This I believe is because of a problem with reading the Directness and Attacking attributes from the database, due to the code that keeps the managers stats changing due to what they actually use.
This only seems to occur to managers and not other staff, so if an assitant manager takes over at another club he will not be initially effected.
It seems to me that the teams all play short defensive counter-attacking tactics after a while.
I have raised a bug in the bugs forum on this, SI have responded to thank me for the information, but they have neither confirmed or denied this.
This is annoying, but hopefully will be fixed for FM2008.
Pay no attention to scout reports, mate. They are flawed. If you have ever played a two-player game with a mate, you'll know what I mean. He gets the formation wrong, never mind the bloody style of play. Send your scouts to the outer reaches of the globe. The further away they are from your first team the better
I agree, I play online with flatmate all the time and when scouting player teams the reports are rubbish and don't involve any truth. It doesn't seem to matter what scout you use either, my opposition scout for this game had 20 jpa 20jpp 17 tactical 20 Determination so he should be pretty accurate, but obviously not
The thing I cannot understand is why the hell all teams start to play the same way if the AI managers have quite different profiles and attributes.
It´s expectable though, that managers adapt their tactics from match to match, but a manager who plays a quick direct style turning to a slow possession style is a nonsense. And this seems to happen at half a season...
And there seems to be no diference from a report of a scout who is crap to a top class scout... I expect that a crap scout will make mistakes in his predictions or obervations, or maybe give me a poor report, with less detail than a top class scout.
This a very important aspect of the game. The game feedback is very poor, as we all know, so thinks like these have to be majorly improved in FM08.
How much longer are we gonna be saying ' blah blah better be sorted in FM[insert year]'?
Every edition just has more and more issues with it, more people trying to raise concerns and more people (who probably work for SI but there is no evidence of this, so lawyers back in the box) to shoot said issue raisers down with the old 'it's your tactics' 'it's realistic with these mistakes'
Blah, blah, i'm sick of this sh*t and if the rest of you want to be parting with hard earner cash to line the pockets of scum who's only motive can be to make money (anyone who thinks major companies care about anything other than money are just blind to the truth and should follow their wives after work) then fine, but me, i'm done with this sh*t and will be purposely trying to influence people i see eyeing this bollo*ks in game stores.
Thats right SI, one person won't make much of a difference, but if i were you i'd delete this post before any more of the army of unhappy customers here read and take up my idea.
Basically, after feeling conned for my money on this version (still can't get over the fact that they release version after version that has huge amounts of flaws for no reason other than money) i wouldn't p*ss on a SI employee if they were on fire. **** SI!!!!