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Skinning Hideout

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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
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Real Madrid 1956-1960 - 0%
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Juventus 1985 - 0%
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Milan 1989-1990 - 100.00%
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Ajax 1971-1973 - 0%
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Santos 1962-1963 - 0%
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Torinho 1940's - 100.00%
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Ajax 1995 - 0%
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Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
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Old 04-18-2007, 05:31 PM   FMM2.12 help Post #1
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Default FMM2.12 help

Hi, i need some help with the FMM, i tried to change some playing stats for a player and saved it, but the stats return to normal and some even deteriorate than before after a couple of games. is there a way to stop this? pls help.

thanks
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Old 04-18-2007, 06:25 PM   FMM2.12 help Post #2
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What stats are you changing?

What are you chnaging them to?
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Old 04-18-2007, 07:22 PM   FMM2.12 help Post #3
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for instance the physical attributes, from like 15 to stuff like 18 or 19, but it would stay changed for like 2 games and revert back to normal or less after that
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Old 04-18-2007, 07:34 PM   FMM2.12 help Post #4
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Are you chnaging there CA at all?

If a player has a CA of 100 and you're giving him 18's, 19's and 20's in alot of fields the games engine will correct this and revert back to more realistic figures.... also in FMM player stats are between 0-100 where 100 is the best... so make sure you take that into consideration
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Old 04-18-2007, 07:45 PM   FMM2.12 help Post #5
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Sorry what is CA, and the 18-20 i was doing according to 100's so it would be like 85 onwards, but it kept reverting.
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Old 04-18-2007, 07:55 PM   FMM2.12 help Post #6
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CA = current Ability on the first screen on FMM it should say current ability and potential ability
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Old 04-18-2007, 07:57 PM   FMM2.12 help Post #7
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no i havent changed the current or potential ability? would that effect the changes to revert back?
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Old 04-18-2007, 08:04 PM   FMM2.12 help Post #8
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yes quiet possibaly, if you read my above post you can see how it effects
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Old 04-18-2007, 08:10 PM   FMM2.12 help Post #9
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thank you, so to keep the stats, i need to change both the CA and PA. awesome. thanks
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Old 04-18-2007, 08:19 PM   FMM2.12 help Post #10
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Well PA or potential ability can be kept the same....at the end of the day CA needs to be lower or equal to PA....

CA needs to be high enough to hold the modified stats...

if a player has a CA of 200 and a PA of 200 this means he will not grow and improve as he CA has reached his PA. Also 200 is the highes ability a player can have so a player with a PA of 200 can become worldclass, if a players CA is near or close to 200 then he'll be pretty amazing
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