Fitness.com
Advertisement

Go Back   Sports Forum > Community > Football Manager > Tactics & Training Tips

Tactics & Training Tips

It's no use having a squad full of star players without a decent way for them to play their football.


» Site Navigation
 > Shop
» Current Poll
Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
0 Votes
Juventus 1985 - 0%
0 Votes
Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
0 Votes
Santos 1962-1963 - 0%
0 Votes
Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
0 Votes
Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
You may not vote on this poll.
» Stats
Members: 48,627
Threads: 84,987
Posts: 1,031,253
Top Poster: Rindalik (4,430)
Welcome to our newest member, cheapshoeschina
» Fitness Shop
If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.

Reply
 
LinkBack Thread Tools Display Modes
Old 08-04-2007, 08:53 PM   Interesting Experiment - Stats So Far Post #21
Junior Member
 
Join Date: May 2007
Posts: 6
Rep Power: 0
arteta is god is on a distinguished road
Default

Okay, then let me ask you this. Are these 'flaws' actually flaws, or are they 'cheap' methods used by the engine for it to score? If they are simply 'flaws', then I could accept it more than if the AI 'used' the mistakes to score.
arteta is god is offline   Reply With Quote
Old 08-04-2007, 09:47 PM   Interesting Experiment - Stats So Far Post #22
Member
 
Join Date: Apr 2006
Posts: 78
Rep Power: 4
Leroy1883 is on a distinguished road
Default

Flaws in the match engine are definately a possiblity.

However, in my experience it is the match engine punishing you for poor tactics, which it does mercilessly, especially in the higher echelons wher the player skill is much more clinical.

Went a players make a poor back pass, ask yourself why did he make that decision. He may not have had any other option.

My point is that when a player receives the ball, he needs to have good options to pass to. This is why tactical balance is so important.

In terms of defenders who close down when they have been instructed not to, ask why did they decide to ignore your instruction and close down? Because you tactics gave them no other option, someone had to attempt to get the ball back and no one else was in a position to do so, if the guy had stayed in position the player with the ball would have had time to accelerate to top speed, making the challenge even harder for the defender to win.

The match engine is not perfect - Yes

The match engine punishes poor tactics and player selection - Yes

The match engine changes tactics in game to try to win the match - Yes

The match is pre-determined - No

The mistakes made by world class defenders are flaws in the match engine? - Possibly, but not in my experience.

The mistakes made by world class defenders are flaws in my tactics? - In my opinion yes.

The mistakes made by world class defenders can be reduced or eliminated by good man management and tactical setup - Yes, in my experience.

The game throws you banana skins when you get to a certain level - No, but they do change their approach to playing your team, so previously succeful tactics may not still be applicable to win matches.

This is my view. I know other have theirs. But it can and has been done by other people on these forums.

I would ask those who feel they have got to the point where there team is so masterful that the game starts throwing banana skins to uplaod their save game. Only then will we all be looking at the same subject. If what you say is true about the game cheating then it should be equally impossible for someone else to get consistent results with the save.

I ask this to try to get greater understanding of the issue that some are experiencing, their clearly is a problem as so many are struggling. As this is the tactical forum maybe we can ascertain if this is tactical or if the game really is flawed in the situations you suggest.
Leroy1883 is offline   Reply With Quote
Old 08-04-2007, 09:59 PM   Interesting Experiment - Stats So Far Post #23
Junior Member
 
Join Date: Dec 2005
Posts: 26
Rep Power: 0
Loversleaper is on a distinguished road
Default

This is just an oppinion, but I feel that bad back passes happen when the full back, for example, does not have any other options. In my assumption it has to do with the lack of creativity given to the team. When you have a good squad, which we are all aiming to get, then creative freedom is a major factor in build up of play. If you have low creative freedom then players will just stay in their respective positions allowing the oppenent to easily mark out your attacking players.
Loversleaper is offline   Reply With Quote
Old 08-04-2007, 10:43 PM   Interesting Experiment - Stats So Far Post #24
Junior Member
 
Join Date: May 2007
Posts: 6
Rep Power: 0
arteta is god is on a distinguished road
Default

Loversleaper: Sounds like a good enough theory to me, mate. Unfortunately, I am Tranmere at the minute so I don't have the opportunity to test it out. I will do though eventually.
arteta is god is offline   Reply With Quote
Old 08-05-2007, 08:19 PM   Interesting Experiment - Stats So Far Post #25
Junior Member
 
Join Date: Mar 2007
Posts: 18
Rep Power: 0
cr4z3d is infamous around these parts
Default

What I can tell you is, you aren't going to win all your matches using one tactic every game.

You haven't posted one screenshot of the formations the other teams are using, which leads me to believe that the other teams are countering your tactic.

I used to get frustrated that even though I had the best players, I'd lose or draw against shitty teams, but it's just that without a good manager even the most talented team will underachieve.

Since I started using multiple tactics to counter the AI's changes during the game I've had more consistent results.

Once again the main point is that you can't just put an attacking tactic and expect to blow out every team just because your team has more talent (or more expensive players).

And about the stats, there is no way to know whether the 19 shots you had on target were softies that the keeper could catch all day.

I feel a lot of us whine when the AI scores cheap goals, but when we score them no one's complaining.

Good luck with your game and have a nice day.
cr4z3d is offline   Reply With Quote
Old 08-05-2007, 08:56 PM   Interesting Experiment - Stats So Far Post #26
Junior Member
 
Join Date: Jun 2007
Posts: 26
Rep Power: 0
Hammer1000 is on a distinguished road
Default

These are the results i've had since our run of three defeats.



Certainly does'nt look like bad management, bad tactic or that i'm doing something wrong, does it?.

Twelve wins and one defeat seems to suggest the tactic works well surely?.

Oh and here was the 1 loss.



This is what i've been saying all along.

If you have a strong squad, good tactic and half decent Manager the game is far too easy and the only way the AI can possibly beat you is by playing out games like the one above or simply adding mindless player errors etc!.

Like i've said, this is exactly how they have ridden the game of "Supertactics".

If you just think about it, it makes a lot of sense.
Hammer1000 is offline   Reply With Quote
Old 08-05-2007, 10:01 PM   Interesting Experiment - Stats So Far Post #27
 
Join Date: Oct 2006
Posts: 1
Rep Power: 0
goranrazum is infamous around these parts
Default

i agree with hammer....the game itself lacks realisam
i have seen the "late comeback story" one time too many when i played the game...
on the other hand when u look at real life football and see how much big clubs like real,bayern and barca play bad half season long...but there is a diffrence..they actually play bad...no 25 shots on target...0 goals...no stupid backpasses,playmaker goalie!! and such....it is realistic that even clubs like real,barca and others can lose from a mediocre team....but tell me the truth...has anybody seen
a big club gamble a 3 or 4 goals diffrence and loose to a mediocre or a poor club(at home,better yet away?)?????...ever?
goranrazum is offline   Reply With Quote
Old 08-06-2007, 01:45 AM   Interesting Experiment - Stats So Far Post #28
Junior Member
 
Join Date: Jun 2007
Posts: 6
Rep Power: 0
arrogantio is infamous around these parts
Default

I'd like to know what sort of algorithm the conspiracy theorists seem to think that SI uses to determine which matches a player "has" to lose. Bearing in mind some people are moaning about defeats coming in long streaks, some only lose unexpectedly against weaker teams, some find their team hopeless only in the last few matches of the season and yet some people manage to go the entire season unbeaten.

Claiming that the match engine has to be actively making adjustments to "fix" games because of defeats to Chelsea and Man Utd almost seems like parody.

An impression which is added to when you're struggling to see why Terry might decide to try and close down the player with the ball at his feet and only the keeper to beat rather than continuing to tightly mark Henry and give Baptista plenty of time to round the keeper.

As football management claims go, the "the AI is cheating" claim has even less substance than those made by Mourinho, and at least we know that Mourinho doesn't actually believe everything he says.

I only wish that the AI could moan about you only conceding goal in 11 games prior to that little run of results you choce to highlight, which was obviously entirely due to your tactical genius and nothing to do with their strikers converting a very low proportion of the chances they did manage to create.
arrogantio is offline   Reply With Quote
Old 08-06-2007, 07:09 AM   Interesting Experiment - Stats So Far Post #29
Junior Member
 
Join Date: Jun 2007
Posts: 26
Rep Power: 0
Hammer1000 is on a distinguished road
Default

Quote:
I only wish that the AI could moan about you only conceding goal in 11 games prior to that little run of results you choce to highlight, which was obviously entirely due to your tactical genius and nothing to do with their strikers converting a very low proportion of the chances they did manage to create.
Hehehehehe, i'm sure many would agree with that and thats great, because it proves you're WRONG!.

I only let one goal in over that period because the opposition hardly had a shot on target. In some of the games the opposition did'nt even have a shot on target and in the rest they were having as little as 1 or 2, whilst we had between 15 or 20.

All your theories fall down time and time again when mis-proven, yet you stick to your guns out of sheer ignorance and the simple fact that if you admit you were wrong, then how can you then justify to yourself that the game is indeed worth all your time and effort?.

At least when i and others like me try to prove we are right we do so for a reason, its in the hope that SI will finally stop taking us for mugs and actually take the time to put together a match engine that works and not try to blind us with new features that make the game cosmetically excellent, but fails miserably to convey real life football in any way shape or form on the pitch, which in essence is the most important part of the whole thing.

If you wish to continue playing this game with blinkers on, then thats up to you?, personally i would rather save my £25 and wait for a football management release in which the creators have spent obvious time and effort getting the most important tool up to scratch!.
Hammer1000 is offline   Reply With Quote
Old 08-06-2007, 11:38 AM   Interesting Experiment - Stats So Far Post #30
Junior Member
 
Join Date: Jun 2007
Posts: 26
Rep Power: 0
Hammer1000 is on a distinguished road
Default

After going on a winning run of around 15 games our away form has been ruined with defeat in our last four games.



This was the first. CL 2nd rnd 1st leg, no problem as we won 4-0 at home.



Hooray, finally a deserved defeat.
There is another story to this game also, but i have to say its more acceptable than my usual defeats.

Middlesbrough scored after 3 minutes(1st shot) and changed to that annoying defensive 3421. Usually i change to the most attacking tactic i use and its simply a case of wait for the goals to start flying in.

Sadly this time Boro went straight up the other end of the pitch and scored again. My biggest annoyance about this game is that as i've said before the match engine simply cannot interpret the difference between dribbling and pace?.

This was once again proven when Yakubu(pace and accel both 18) + (dribbling 10), waltzed through my back four of Terry, Carvalho, Cole and Zaccardo?.



Another defeat with the stats seemingly against us and yes again, still annoying but better than the alternative.

Arsenal simply shot from distance and the goals they scored were simply rebounds from this.



Back to the usual crap for this one, we'd already had 10 shots before Liverpool's 1st that Sissoko bent in from distance!.

So, out of the FA Cup, but still top of the Prem and in SF of CL, having already won the Mickey Mouse Cup.
Hammer1000 is offline   Reply With Quote
Reply

Go Back   Sports Forum > Community > Football Manager > Tactics & Training Tips

Bookmarks

Thread Tools
Display Modes


Similar threads to Interesting Experiment - Stats So Far
Thread Thread Starter Forum Replies Last Post
Interesting stats
Interesting stats: This screenshot shows my recent Champions League...
Brian Rømer Football Manager 2 12-29-2007 07:36 PM
An interesting one??
An interesting one??: Just had something happen not sure if a bug but a...
gareth richards Football Manager 10 11-30-2007 03:06 PM
Attributes for created players: 'In-game' stats are different to stats entered in the editor.
Attributes for created players: 'In-game' stats are different to stats entered in the editor.: I've trawled round the forums and I'm guessing it...
Daemon Rising Skinning Hideout 0 01-22-2007 05:56 PM
Relationship between database stats and actual stats?
Relationship between database stats and actual stats?: So I tried creating a new player on the FM editor...
gyoza Skinning Hideout 2 07-20-2006 06:48 PM
Club stats and/or player stats FM2006 Gold Demo Artmoney
Club stats and/or player stats FM2006 Gold Demo Artmoney: Does anyone have updated (FM 2006 gold demo) club...
JambomPoPie Skinning Hideout 13 10-14-2005 08:46 PM

More threads of Hammer1000
Thread Date Forum Replies Last Post
Interesting Experiment - Stats So Far
Interesting Experiment - Stats So Far: After having the idea to run an experiment using...
08-03-2007 Tactics & Training Tips 109 08-19-2007 09:49 AM
Solid back four?.
Solid back four?.: I need L and R Full Backs with good defensive...
07-26-2007 Scout Report 35 08-08-2007 01:39 PM
Has Anyone Tried...
Has Anyone Tried...: ...building a tactic based on heading ability and...
08-02-2007 Tactics & Training Tips 2 08-02-2007 06:39 PM
The "realwhu" Home and Away - West Ham Tactics
The "realwhu" Home and Away - West Ham Tactics: I just want to start by saying that i'm uploading...
07-16-2007 Tactics & Training Tips 2 07-16-2007 02:47 PM
Why This Game Needs A Complete Overhaul!.
Why This Game Needs A Complete Overhaul!.: As i was about to put this game to bed for good,...
07-03-2007 Tactics & Training Tips 98 07-10-2007 07:45 PM

Other threads in forum Tactics & Training Tips
Thread Date Thread Starter Replies Last Post
Man Utd
Man Utd: Hi, Does anyone has a good tactic for...
10-29-2007 Riot-11 0 10-29-2007 06:18 PM
What do I don to make my forwards particulary Walcott shoot more?
What do I don to make my forwards particulary Walcott shoot more?: I seem to have a problem. I finished my first...
07-28-2007 The Solman 1 07-29-2007 12:56 AM
will having creative freedom prevent AI from counteracting your tactics?
will having creative freedom prevent AI from counteracting your tactics?: If i have loads of players with flair ect and i...
01-07-2007 barcelonafc2005 9 01-14-2007 05:14 AM
scouts skiving off
scouts skiving off: ive set a couple of my scouts to either give...
01-10-2007 ponchos 1 01-10-2007 06:58 AM
Very Defensive formation
Very Defensive formation: Anyone suggest a solid defensive formation at all
12-30-2006 Solareflare 2 12-30-2006 05:45 PM

» Online Users: 228
0 members and 228 guests
No Members online
Most users ever online was 2,128, 07-21-2008 at 08:27 PM.

All times are GMT +1. The time now is 06:00 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Fitness.com | Weight Loss | Training & Fitness | BodyBuilding | Chinese | Spanish | French | Germany | Italian | Friend Codes |
You are viewing Interesting Experiment - Stats So Far - Page 3.