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05-23-2007, 06:13 PM
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Potential Ability Post #1 | | Newb
Join Date: Mar 2007
Posts: 0
Rep Power: 0 | Potential Ability
which is better to have for potential ability, a high number (upto 200) or the minus numbers (down to -10), also is there any way of checking potential ability in game?
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05-24-2007, 04:57 PM
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Potential Ability Post #2 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 |
well it depends.. if you want a random potential ability then pick a negative number like -7, but if you don't then pick a positive number like 160..
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05-25-2007, 12:26 AM
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Potential Ability Post #3 | | Newb
Join Date: Jan 2008
Posts: 0
Rep Power: 0 |
dont really know the difference.. but if his PA is 200, it cant get any higher.. but if someone could explain the difference between those -x and a specific number, i'm listening :-)
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05-25-2007, 09:25 AM
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Potential Ability Post #4 | | Newb
Join Date: Jan 2008
Posts: 0
Rep Power: 0 |
I'm not exactly certain however having used one of the very early champ manager editors which used minus values I managed to ascertain that it works on some sort of ratio basis, although the potentials are still random the higher the minus figure the more often the potential will be randomised higher, so working from this if a player has a -10 they are far more likely to be a quality player han one with a -1
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05-25-2007, 01:47 PM
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Potential Ability Post #5 | | Newb
Join Date: Apr 2007
Posts: 0
Rep Power: 0 |
Ok if you put PA to be 200 then it will be 200.
If you put it -10 then his PA will be RANDOM each time you start the game.
When i say random it means it will be anywhere between 170-200-PA.
If you put -9 his PA will be RANDOM between 140-170
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05-25-2007, 02:23 PM
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Potential Ability Post #6 | | Newb
Join Date: Sep 2007
Posts: 0
Rep Power: 0 | Quote:
-10: 170-200
-9: 150-180
-8: 130-160
-7: 110-140
-6: 90-120
-5: 70-100
-4: 50-80
-3: 30-60
-2: 10-40
-1: 0-30
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