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Tactics & Training Tips

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Old 09-17-2007, 08:48 PM   Question regarding GK training. Post #1
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Default Question regarding GK training.

Hey people.

I have been reading this forum for a long time and implemented some of the ideas into my own tactics. Some with better results than others.

I'm not really happy with my GK training, so I did a search here on this forum and I found some ideas. There's just one thing I don't understand...
Why worry about Set Pieces, Shooting, Attacking etc. in a GK schedule? I can't find any official info about those things doing a GK any good at all.
The thing is... If a GK has a PA of 170 (or whatever) wouldn't it be stupid to waste a big part of that on stats he will never benefit from? I.e. Long Shots, Crossing, Finishing etc?

Thanks for any replies...
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Old 09-17-2007, 09:31 PM   Question regarding GK training. Post #2
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In my training schedules I have: (Bearing in mind I'm in the Conference North)

Goalkeeping: Medium
Strength, Aerobic, Tactics, Ball Control, Defending: Light.
Attacking, Shooting, Set Pieces: None.

Hope that helps..
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Old 09-17-2007, 09:49 PM   Question regarding GK training. Post #3
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Well, maybe I wasn't clear...

I understand why people have Strength, Aerobic, Goalkeeping and Tactics in their GK schedules, but other than that, I really don't get it.
What does Set Pieces do for a GK? And Shooting? Attacking? Ball Control?
I can't find anything official on this topic. It just seems pointless to train a GK in outfield skills. It just takes up part of their PA..?

Hope that made it more clear.
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Old 09-17-2007, 09:50 PM   Question regarding GK training. Post #4
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Attacking trains passing, so it will definetely help GK.

Set pieces... Goal Kick is one of them, isn't it? Anyway, it won't hurt if you train your GKs in this category at least a bit.

Tactics is a must, because it trains positioning, anticipation, teamwork and command on area (maybe something else, don't remember) - all are crucial for GK.

Shooting, ball control, defending - I tend to have them all on light for GK, even though they don't seem to be very relevant. The main reason is that some of the skills could be helpful, i.e. I don't remember where first touch is trained, but I guess ball control. The other reason - I don't want my GKs to work apart from the rest of the team, though not sure it's implemented in the game.
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Old 09-17-2007, 10:11 PM   Question regarding GK training. Post #5
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I hope to get some more replies here as the in-game info is pretty much useless. The training descriptions could be a lot better.

An example...

"Strength training improves player's stamina, strength, etc."
Huh? Etc..?? What does it improve besides stamina and strength? The descriptions are so vague. :/
For example... Jumping and Heading training isn't mentioned anywhere. How do we train that? Does anyone actually know for sure?
Another problem is trying to figure out what the attributes actually do for the player. For example the "First Touch". It sounds like a skill that would be very useful for a GK but who knows really..? Why would it be a hidden stat for GKs if it's that important?
We can guess and assume but we really have no idea. Maybe the GK's first touch is part of Handling... (Not really a theory I have. Just trying to make a point. Hehe)

It's just hard to make a GK schedule if you need high Strength, Aerobic, Goalkeeping, Tactics and still have Light to Medium Attacking, Ball Control.
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Old 09-17-2007, 10:45 PM   Question regarding GK training. Post #6
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Jumping = Aerobic
Heading = Ball Control

This 2 I know for sure

You don't need HIGH Aerobic and Strength for anybody, as it leads to a lot of injuries. That I know for sure too. Medium is fine, but I tend to keep Strength closer to light during season, increasing it a bit during pre-season.

Actually, found them all

* Strength - Natural Fitness, Stamina, Strength, Work Rate.
* Aerobic - Acceleration, Agility, Balance, Jumping, Pace, Reflexes.
* Goalkeeping - Aerial Ability, Handling, Kicking, Throwing, One on Ones.
* Tactics - Anticipation, Decisions, Positioning, Movement, Teamwork, Command of Area.
* Ball Control - Dribbling, First Touch, Technique, Flair, Heading.
* Defending - Tackling, Marking, Concentration.
* Attacking - Passing, Vision, Creativity.
* Shooting - Finishing, Long Shots, Composure.
* Set Pieces - Crossing, Corners, Free Kicks, Penalties, Long Throws.

Posted by davidbowie Here

You may also want to read all traning tips in This thread if you want to get more details.
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Old 09-17-2007, 11:33 PM   Question regarding GK training. Post #7
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Well that's very helpful... If it's accurate. Would be nice if SI would explain some of those things. And also explain what the different skills actually do for your players.
Some attributes are kinda easy to guess. I.e. Finishing, Tackling etc. but others are not.
Positioning for example. It's great for defenders and keepers but does a Striker become better if he's got 20 in that attribute? We'll never know.
So much of what we call Facts today, is actually just guesses.
Some people seem to think that Set Pieces is important for Keepers and Defenders but I can't find any proof of that being the case. From the info I can find, Set Pieces only trains the offensive part of Penalties, Free Kicks, Corners and Crosses. Not the defensive part. I have seen no indication of defenders/keepers getting better at defending those situations by training their Set Pieces.

If that info on the training is accurate, it makes GK training kinda hard though. Training Set Pieces JUST for Long Throws... That feels like a waste to be honest. :/
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Old 09-18-2007, 09:54 PM   Question regarding GK training. Post #8
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Quote:
Originally posted by Grand:
From the info I can find, Set Pieces only trains the offensive part of Penalties, Free Kicks, Corners and Crosses. Not the defensive part. I have seen no indication of defenders/keepers getting better at defending those situations by training their Set Pieces.
Set piece training actually trains TAKING the set piece, not some set-up plays or something like it was under the previous training system (which I liked better btw). So it makes sense for the designed set piece takers to train hard set pieces, not everybody. wingers and full backs also benefit from set piece training as it improves their crossing skill.

Anyway, bear in mind that training schedule is important but not all that determines the changes in your players' attributes. If you have good coaches, your players are happy and play regularly, their attributes will go up even if your schedules are not perfect (and you have some red arrows).
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Old 09-20-2007, 10:55 PM   Question regarding GK training. Post #9
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Goalkeepers should have high goalkeeping, obviously, Tactics and Aerobic. Usually I determine the precise balance depending on which areas my goalkeepr is weak in (I like to make individual schedules). A goalkeeper with relatively poor reflexes will have more emphasis on Aerobic training, a goalkeeper with weak positioning will spend more time on Tactics

Some level of defensive training may also be useful as I believe that concentration has some effect on goalkeepers. Some level of Strength training might be useful if your goalkeeper has low Stamina or Natural Fitness.

I believe the default settings give some set piece training to keepers, possibly because goalkeepers take a lot of free kicks in defensive areas. I doubt it's very important though. I'm pretty sure the ability to take set pieces has no effect on goal kicks in FM.

Goalkeeper training ought to be entirely separate from normal training, with sliders covering the distinct areasin which goalkeeper training can focus on eg. "Shot-Stopping", "Aerial Balls", "Tactics", "Distribution" in addition to the fitness training. This would allow you to focus goalkeeper's training in individual areas, without incidentally teaching your goalkeeper to be an excellent man marker or how to make off the ball runs.
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