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Old 03-07-2007, 11:50 PM   Scouting - Discussion Post #11
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Quote:
Originally posted by iajafer:
Yep, I agree...and obviously Norn Iron isn't a good example. I reckon, though, that a Jock managing in Poofland or a Pooflander managing in Jockland would have a fair to middling chance of at least attempting to bring a protege with him.
Again, realistically I'd argue that it would depend on the location of the team you were managing. If you were in control of a team in Conference North, I'd agree with you. If you were in charge of Weston or Dorchester, however...

Quote:
Originally posted by meth_etc_etc:
Perhaps the scouting restriction is somewhat artificial but to me it really should be much harder to attract players to a club that is at the lowest rung of the football ladder.
I disagree. I keep tabs on a couple of local LLLLLM teams (mainly Tiverton Town and Truro City) and both have no problems in bringing in player for trials - usually players released from Argyle, Exeter City, Torquay United... get the idea?
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Old 03-07-2007, 11:52 PM   Scouting - Discussion Post #12
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I'd be surprised, knowing the guys who post on here, if there wasn't consensus to be fair, Rudy (I assume that's your name and is it okay to call you that?)
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Old 03-07-2007, 11:53 PM   Scouting - Discussion Post #13
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Quote:
Originally posted by Nobby_McDonald:
Scouting is the best it has ever been, but there are still improvements to be made. Such as managing Weston-super-Mare, you can scout the north of England 300+ miles away, but you can't scout south Wales which is less than 50 miles away.
The only way to get around that would be to code either the player or the team a unique value to indicate what region they are in (for example SW England, Midlands, SE England, etc) and to say how many regions a team with a local reputation can scout. Doubt it will ever happen, though. I think this is about as scouting will ever get in the game.
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Old 03-07-2007, 11:57 PM   Scouting - Discussion Post #14
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Don't the city/town they play in already have geographic coordinates in the game? Surely it would be possible to allow scouting within a certain distance of these coordinates?

Take a look at the FREDs you get as well. All my WSM now Billericay FREDs have been local boys, being from the town itself or a neighbouring one. The game certainly has a good knowledge of geography, or you'd get FREDs turning up from all sorts of locations.
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Old 03-07-2007, 11:59 PM   Scouting - Discussion Post #15
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Quote:
Originally posted by iajafer:
I've been in Norn Iron for two seasons now, and my knowledge of there is half as much as my knowledge of Jockland Dergview's knowledge of Nigeria is hitting about 25%
In my 10 years in Norn Iron, my knowledge of New Zealand hit 25% for no apparant reason. I had absolutly no connection with NZ at all. Maybe when I holidayed pre-season once, that was where I headed off to?
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Old 03-08-2007, 12:00 AM   Scouting - Discussion Post #16
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It should be possible, though you'd have problems with the likes of Berwick Rangers playing in Scotland, residing in England and only being able to scout Scotland if the board so deem.

Would the distance from the ground take in crossing borders (any Nation, btw)?
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Old 03-08-2007, 12:01 AM   Scouting - Discussion Post #17
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Imagine Israel and Palestine then Ian.
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Old 03-08-2007, 12:01 AM   Scouting - Discussion Post #18
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I have no idea if teams are coded with coordinates or not, Simon, and TBH that might complicate things too much. It would be simpler to code to give a team a regional value and then to say which regions close to that (including cross borders) are scoutable.
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Old 03-08-2007, 12:05 AM   Scouting - Discussion Post #19
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(side issue)

I saw a News item about Iran and the Jewish population there. Apparently it's sizeable and there's little or no trouble between the "ethnic" Iranians and the Jews.

By the same token don't the Arabs and Jews live in harmony in Haifa?

Hell even I speak to Englishmen sometimes
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Old 03-08-2007, 12:06 AM   Scouting - Discussion Post #20
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Quote:
Originally posted by iajafer:

Would the distance from the ground take in crossing borders (any Nation, btw)?
You could do it, as I hinted, if each region had a unique code: say Jockland was split into 4 regions (Jock1-4) and Berwick was in region Jock4. Berwick could then scout teams (or released players with a scrambled value - as long as their nationality matched) in, say, regions Jock3, Jock4, and Poof1 (assuming Poof1 was the northernmost counties in Poofland.

Just an idea...
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