For most of players, the real interesting thing is to design their own tactics and make it work. As long as the tactics works, say, create more good chances while preventing the opponents from getting their chances, please give us the goals and winning we deserve. To lose or draw in
a lot of dominant game may meets some real statistical numbers, but that doesn't contribute to the game itself--you can't do anything about it except save/load for good luck.
As I always believe, **** happens, but not always!
I think it's better to emphasis on the tactic impact and develope a better ai to confront the human strategy rather than making some players godlike.