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Closing Down - players close down when the ball goes within X yards from their own goal. X is created from their closing down setting for the ball player, their workrate, their condition and their position in relation to the ball.
Obviously those in prime position to close down - eg behind ball, close to it -
have a higher X value.
EDIT: Also, the speed and aggression at which they do close down is affected by workrate and closing down setting.
What does it mean? In simple terms each player has a designated dangerzone, when you set closing down instructions, you don't tell him when to close down but where. When a player closes down he does one of 2 things or both. He either closes down the channels to pass into or he closes down the player. Whether one or both happens is simply a matter of attributes. When you set the slider to the extreme left, you are telling a player to close down closer to his defensive line, if its in the middle, its in their half and to the extreme right its to tell the player to do it all over the pitch. Even if you set it to the extreme right, you will not see MCs running all over the pitch as they have designated dangerzones. If a player is not a threat he does nothing.
Attributes like bravery, aggression and workrate are critical for a high closing down game. A high closing down game also wears down your players.
That's fine for an explanation it doesn't work for me
Yeah SI released it and realised that the tweaks they did weren't efficient. For now though there are fixes.
1. Mentality - affects positoning slightly and their risk/reward bias. Since closing down does not work effectively you need to make sure:
a. Your defenders aren't too defensive - a normal mentality is fine, this allows them to keep possession of the ball instead of hoofing it.
b. Defensive line - I think the DLine is too deep now, because the DCs don't face positional influences with mentality they are very close to the penalty box when making tackles so make sure you play along the normal axis when you set defensive lines
If you play with a pushed up dline then you will need to make sure you have face, pacey and really very good defenders. Personally I wouldn't do it. I have found that working off normal is easy enough.
c. Closing down - sometimes its just as important for players to hold position, so i have my DCs on low CD and my fullbacks on last notch of normal. Remember normal means own half. To make things more compace I almost always use tight marking in midfield and high closing down. Using manmarking on DCs is a good idea, but watch the formation you're up against. One other thing, do not use specific manmarking where possible. Its fairly easy for the AI to turn your defenders around.
Its not an ideal situation but for now though its a workable way of handling things.
10-22-2007, 07:46 AM
Closing Down - What, How and a temporary fix Post #2
In my first two games of 2008 (I always play 3 or so seasons with different teams before embarking on a long term fixation) I mucked around with the closing down a lot before I realized that the *bug* (I hate calling things bugs, its like oh-no arsenal scored 6 goals against me, it must be a bug) makes it great for counter attacking.
The only thing that really annoys me is that I can't pursue my love affair with symmetry. How will I know where to put creative freedom now???
I also stacked my midfield to keep the ball from going to the back, that worked well.
10-22-2007, 09:57 AM
Closing Down - What, How and a temporary fix Post #3
Closing Down - players close down when the ball goes within X yards from their own goal. X is created from their closing down setting for the ball player, their workrate, their condition and their position in relation to the ball.
Obviously those in prime position to close down - eg behind ball, close to it -
have a higher X value.
EDIT: Also, the speed and aggression at which they do close down is affected by workrate and closing down setting.
What does it mean? In simple terms each player has a designated dangerzone, when you set closing down instructions, you don't tell him when to close down but where. When a player closes down he does one of 2 things or both. He either closes down the channels to pass into or he closes down the player. Whether one or both happens is simply a matter of attributes. When you set the slider to the extreme left, you are telling a player to close down closer to his defensive line, if its in the middle, its in their half and to the extreme right its to tell the player to do it all over the pitch. Even if you set it to the extreme right, you will not see MCs running all over the pitch as they have designated dangerzones. If a player is not a threat he does nothing.
Attributes like bravery, aggression and workrate are critical for a high closing down game. A high closing down game also wears down your players.
Is this theory or the result of your dialogue with a Collyer rash?
10-22-2007, 10:16 AM
Closing Down - What, How and a temporary fix Post #4
Is it my imagination but is the closing down related to the pitch size, on a longer pitch (albiet by 4 metres) they closed down higher then on a normal pitch. probably my imagination..
10-22-2007, 10:18 AM
Closing Down - What, How and a temporary fix Post #5
IMHO, FM07 wasn't a perfect game, it was too finely tuned. Each mistake would get amplified. There were other problems in FM07, some many didn't notice.
10-22-2007, 09:33 PM
Closing Down - What, How and a temporary fix Post #7
I've said this in about a half-dozen threads now, but as a pre-patch workaround for the FM'08 Closing Down bug, try using the Opposition Instructions screen, and set Closing Down to Always for the opposition strikers, midfield, and wings.
It worked a treat for me in the demo both at the Championship and Premiership level; of course, being in the States, I haven't gotten the full game yet, but from anecdotal evidence in GQ, it works at the League 2 level, and with the full game.
10-23-2007, 12:27 AM
Closing Down - What, How and a temporary fix Post #8
Thanks for the tips concerning tight marking and the defensive line. In the last two matches my ADO DH side only got 3 shots on target from their opponents, unfortunately they all went in (0-1 and 2-2). This does give me something to work on, concidering that I now have enough defensive stability to give my back some creative freedom!
10-23-2007, 04:21 AM
Closing Down - What, How and a temporary fix Post #9
Originally posted by Asmodeus:
<BLOCKQUOTE>Closing Down - players close down when the ball goes within X yards from their own goal. X is created from their closing down setting for the ball player, their workrate, their condition and their position in relation to the ball.
Obviously those in prime position to close down - eg behind ball, close to it -
have a higher X value.
EDIT: Also, the speed and aggression at which they do close down is affected by workrate and closing down setting.
What does it mean? In simple terms each player has a designated dangerzone, when you set closing down instructions, you don't tell him when to close down but where. When a player closes down he does one of 2 things or both. He either closes down the channels to pass into or he closes down the player. Whether one or both happens is simply a matter of attributes. When you set the slider to the extreme left, you are telling a player to close down closer to his defensive line, if its in the middle, its in their half and to the extreme right its to tell the player to do it all over the pitch. Even if you set it to the extreme right, you will not see MCs running all over the pitch as they have designated dangerzones. If a player is not a threat he does nothing.
Attributes like bravery, aggression and workrate are critical for a high closing down game. A high closing down game also wears down your players.
Is this theory or the result of your dialogue with a Collyer rash? </BLOCKQUOTE>
Dialogue
10-23-2007, 04:57 AM
Closing Down - What, How and a temporary fix Post #10
Originally posted by rashidi1:When you set the slider to the extreme left, you are telling a player to close down closer to his defensive line, if its in the middle, its in their half and to the extreme right its to tell the player to do it all over the pitch.
How closely related are the dline and the closing down slider? Let's say I have my dline set to push up. If I then set my DC's closing down slider to the extreme left, do they literally close down closer to the dline (i.e. high up the pitch because of my dline setting) or do they close down closer to the goal? (Perhaps the "designated dangerzone" relates to this?)