Fitness.com
Advertisement
Go Back   Sports Forum > Community > Football Manager

Football Manager

Discuss Football Manager 2008 for PC, MAC and PSP versions of FM 2008. Click here to view our FM resources.


» Current Poll
Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
0 Votes
Juventus 1985 - 0%
0 Votes
Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
0 Votes
Santos 1962-1963 - 0%
0 Votes
Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
0 Votes
Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
You may not vote on this poll.
» Stats
Members: 103,083
Threads: 85,022
Posts: 1,031,297
Top Poster: Karky (9,534)
Welcome to our newest member, efgh083
If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.

Reply
 
LinkBack Thread Tools Display Modes
Old 12-11-2007, 07:06 PM   Match engine woes: Fire the commentator Post #1
Newb
 
Join Date: Aug 2007
Posts: 0
Rep Power: 0
retired_walkfit is an unknown quantity at this point
Default Match engine woes: Fire the commentator

FM08 has been getting the stick on this forum, deservedly, in my humble opinion. But don't get me wrong. I love the FM series. I've said it before, with some rework FM could be a truly epic game. Forget about the trivial bugs for a minute; as I see them they are the result of a rushed QA effort. SI/Sega will hopefully learn from their mistakes. Instead I would like to focus on the match engine, the single biggest aspect of the game in need of total overhaul.

Here's a list of annoyances that slowly chip away at my patience. Some of these issues are endemic of the FM family whereas others are unique to FM08. You probably know them but for the sake of argument I will vent a few just the same:

1. Panicky clearances become inch-perfect 60+ yards passes too often (AI).
2. Defensive line pushes up recklessly despite defensive instructions.
3. Stay back = Attack, attack, attack!
4. Short passing = long passing
5. Defender collect = go long, lads...
6. Adverse weather conditions benefits AI (see #1).
7. Simple tap-in chances (on open goal, no keeper) are wasted in every other match.
8. One-on-one misses. Come on, SI, tone it down, please.
9. Headers on short corner kicks: The player goes for goal despite a zero degree angle.
10. Commentator ridiculing a player for missing a header from zero degrees (see #9).
11. Penalties. Can they be converted at all? No?
12. Finishing from 25 yards is obviously much better than trying to round the keeper.
13. Players (particularly defenders) backing away from the ball despite a head-start.
14. Closing down option: No, not really.
15. Try clearing the ball, buddy: Some players "fall asleep" after receiving the ball.
16. Controversial situations: In every single match? Come on!
17. Controversial situations: the truly controversial situations (wrong off sides) are rarely brought up.
18. Controversial situations: Penalties, red cards. SI, leave these situations out until we have a match engine that can accurately depict what's going on.
19. Injured players are mostly given treatment behind one of the goals. They will also enter the pitch from this position.
20. Lethal free kick takers make poor decisions when chasing a result.
21. What about an option of choosing a penalty/free kick taker in-match?
22. Excessive extra time when defending a lead: Four minutes become five, six, more.
23. Team-talks = Russian roulette.
24. If player instructions are that important, why can't you communicate with subs (or the rest of your squad for that matter), other than during half time?
25. Reversal of play: A long pass is headed back into the same space and a dangerous situation occurs. Does this really happen in real-life professional football, all the time?

Fix the above issues and much will be gained. But in order for this to be constructive criticism, I need to contribute something positive, too. Fair enough. My suggestion will focus on the lack of transparency, severely limiting my managerial prowess.

The '08 match engine is inferior to that of '07 in terms of enjoyment. Not that FM07 was perfect. It suffered from the same information lack (fog of war) that is currently engulfing the increasingly frustrated gamer: We tell the players to do something and they do the opposite. It is near impossible to tell if players are having a good or bad match until you see the half-time grade. What can be done increase the information flow, helping the manager to make the right decisions?

My advice: FIRE THE COMMENTATOR!

What's the point in having a commentator anyway? I have never seen José or Arsene with a small radio to his ear during matches. The commentator avails NO RELEVANT information whatsoever. Instead of a neutral (and for all purposes irrelevant) commentator, the ass-man should be whispering subjective and insightful comments to you during the match:

- X looks good today. I've been impressed with his passing game.
- Y needs to concentrate on his marking role. He has already made one bad error.
- Z doesn't work hard enough for the team.
- That was offside by several yards... It was obvious!
Etc etc

The reliability of the information would depend on the abilities of the assistant just like is the case with scouting. Information on the opposing team would be masked just like in real life; it would be up to the manager, the gamer, to decode weaknesses in the opposition based on visual inputs only. This new feature would dramatically lift the level of realism. Furthermore it would give the gamer a wealth of information that currently is lost in the confusion, leaving us in information limbo. The new approach would take some of the uncertainty and guess-work out of the team-talks, making the gamer a much more effective manager.
retired_walkfit is offline   Reply With Quote
Old 12-11-2007, 07:24 PM   Match engine woes: Fire the commentator Post #2
Registered User
 
Join Date: Feb 2007
Posts: 0
Rep Power: 0
retired_cRankLin is an unknown quantity at this point
Default

Most of these are right, some don't bother me, but my personnal favourites are:

5. Defender collect = go long, lads..
This is Paul Robinson's favourite. High long ball to tiny Defoe every time

7. Simple tap-in chances (on open goal, no keeper) are wasted in every other match
At least the AI does this too, but really!? open goal misses every game?! Strikers would be getting 4 or 5 match ratings in real life.

13. Players (particularly defenders) backing away from the ball despite a head-start.
Something I hopw would be fixed with the patch,but wasn't. Again though,the AI does it too so at least in evens out.

The one on one situation has been an issue for years and I doubt will ever be changed.SI have argued that in their research missing so many in a single match is true to life!!
retired_cRankLin is offline   Reply With Quote
Old 12-11-2007, 07:42 PM   Match engine woes: Fire the commentator Post #3
Registered User
 
Join Date: Jul 2007
Posts: 0
Rep Power: 0
retired_GoBlue31 is an unknown quantity at this point
Default

Radical idea, and not a bad one, but Si don't do radical.
retired_GoBlue31 is offline   Reply With Quote
Old 12-11-2007, 07:52 PM   Match engine woes: Fire the commentator Post #4
Warming Up
 
Join Date: Sep 2007
Posts: 19
Rep Power: 0
Cwcox01 is an unknown quantity at this point
Default

The commentator / ass man idea is great, but even if SI were willing to include it (which they probably won't, they've seemingly become afraid of innovation), it still begs the question if they'd even get it done. The commentator often makes a completely inappropriate comment. Like how player X rams the ball into row Z when he taps it out or player Y puts the ball incredibly wide when it in fact just clears the post but goes out of play several metres further due to a tight angle. If they can't get basic comments done right, how will they ever code an intelligent ass man making insightful comments on the match? If it works, I'm positive it would be a great addition, but only if it works.
Cwcox01 is offline   Reply With Quote
Old 12-11-2007, 08:07 PM   Match engine woes: Fire the commentator Post #5
Registered User
 
Join Date: Sep 2007
Posts: 0
Rep Power: 0
retired_candycorncats is an unknown quantity at this point
Default

Well, the commentator does tell you what is happening, also the stuff that can't be seen with a 2D-engine. Besides from that I love your idea but it needs to be done properly.
retired_candycorncats is offline   Reply With Quote
Old 12-11-2007, 08:09 PM   Match engine woes: Fire the commentator Post #6
Registered User
 
Join Date: Jan 2007
Posts: 0
Rep Power: 0
retired_stefjay is an unknown quantity at this point
Default

I love the commentary during the match, because I never really watch the match. Plus I love it when they say:

" Oooooh! What insparation!"
retired_stefjay is offline   Reply With Quote
Old 12-11-2007, 08:11 PM   Match engine woes: Fire the commentator Post #7
Registered User
 
Join Date: Jan 2007
Posts: 0
Rep Power: 0
retired_stefjay is an unknown quantity at this point
Default

Quote:
"Oooooh! What inspiration!"
Balls to not having an edit post feature.
retired_stefjay is offline   Reply With Quote
Old 12-11-2007, 08:15 PM   Match engine woes: Fire the commentator Post #8
Registered User
 
Join Date: Sep 2007
Posts: 0
Rep Power: 0
retired_nor81 is an unknown quantity at this point
Default

25. Reversal of play: A long pass is headed back into the same space and a dangerous situation occurs. Does this really happen in real-life professional football, all the time?


this is the one that really annoys me. It's ridiculous and ALWAYS happens, whether its for the good of my team or bad
retired_nor81 is offline   Reply With Quote
Old 12-11-2007, 08:31 PM   Match engine woes: Fire the commentator Post #9
Newb
 
Join Date: Aug 2007
Posts: 0
Rep Power: 0
retired_walkfit is an unknown quantity at this point
Default

Quote:
Originally posted by Ainu:
Like how player X rams the ball into row Z when he taps it out or player Y puts the ball incredibly wide when it in fact just clears the post but goes out of play several metres further due to a tight angle. If they can't get basic comments done right, how will they ever code an intelligent ass man making insightful comments on the match?
Yeah, I understand your concern. The examples you mention are down to semantics. I, too, am bothered by the comment "row Z" when "puts it out of play" would suffice. It could easily be remedied.

Apart from that, I am no software programmer. I don't understand the intricate inner workings of my suggestion. However, I'm fairly certain that something more insightful could be implemented as the current commentator approach has outlived its usefulness.
retired_walkfit is offline   Reply With Quote
Old 12-11-2007, 10:27 PM   Match engine woes: Fire the commentator Post #10
Newb
 
Join Date: Aug 2007
Posts: 0
Rep Power: 0
retired_walkfit is an unknown quantity at this point
Default

Quote:
Originally posted by AB-forever:
Well, the commentator does tell you what is happening, also the stuff that can't be seen with a 2D-engine.
Sure, but the commentator is merely monitoring events; he doesn't know anything about the tactical setup and player instructions. This means he fairly useless when it comes to evaluating individual performances.

The commentator is a relic, a left-over from a pre-team-talk environment, where tactics was undisputed king. Back then moody players meant little. Now, however, players' whims and fancies are central to top performance, and, ultimately, to success. The commentator does not have the necessary insight to help the manager decode the information that is displayed on the pitch. Hence my proposition.
retired_walkfit is offline   Reply With Quote
Reply

Go Back   Sports Forum > Community > Football Manager

Bookmarks

Thread Tools
Display Modes


Similar threads to Match engine woes: Fire the commentator
Thread Thread Starter Forum Replies Last Post
Formation / arrow changes mid match. How? (and other annoying match engine things)
Formation / arrow changes mid match. How? (and other annoying match engine things): So I'm just starting my third season, and am...
PL Tuck Football Manager 4 04-21-2008 06:13 PM
Can you run without match engine
Can you run without match engine: Hi Can anyone tell me if you can run FM 2008...
Sk8lly Football Manager 2 01-22-2008 09:59 PM
Where have the Pre Match Press Comments Gone and match engine?
Where have the Pre Match Press Comments Gone and match engine?: Have played 4 matches with the new patch and have...
Sussex Hammer Football Manager 7 11-23-2007 05:44 PM
Match Engine
Match Engine: Is it just me or has anyone noticed shades of the...
Goofus Football Manager 1 11-22-2007 03:38 PM
2D Match Engine
2D Match Engine: I would just like to no whether the FM 2007 PSP...
dotdotdash Football Manager 1 09-03-2006 06:44 PM

More threads of Neyles
Thread Date Forum Replies Last Post
Huh?! Club value just dropped €2.5 billion over night...
Huh?! Club value just dropped €2.5 billion over night...: It's 2028 and my Barnet side make money like...
06-29-2008 Football Manager 4 06-29-2008 06:49 PM
Six seasons in the Premiership and still no basic English skills?
Six seasons in the Premiership and still no basic English skills?: I've got a skillful, versatile Italian regen: He...
04-26-2008 Football Manager 14 06-19-2008 07:16 PM
It's another wacky round of guess the result!
It's another wacky round of guess the result!: ME--------------THEM 21-----Shots-----6 ...
01-26-2008 Football Manager 10 01-26-2008 03:49 PM
A question concerning suspension
A question concerning suspension: One of my players was sent off due to a late...
01-22-2008 Football Manager 7 01-22-2008 11:05 PM
Match engine woes: Fire the commentator
Match engine woes: Fire the commentator: FM08 has been getting the stick on this forum,...
12-11-2007 Football Manager 19 12-11-2007 11:46 PM

Other threads in forum Football Manager
Thread Date Thread Starter Replies Last Post
about have time team talks
about have time team talks: see if u are loosing 1.0 at have time and the...
02-09-2008 allanshearer 1 02-09-2008 10:24 PM
New Stadium?
New Stadium?: Okay in my first season in the EPL the club has...
01-25-2008 Katarian 2 01-25-2008 08:47 PM
Help No Profile Pictures in English Prem or top players
Help No Profile Pictures in English Prem or top players: Hi All, Just got the game, bit confussed...
01-10-2008 benmalpas 2 01-10-2008 02:31 PM
Erm, are you sure?
Erm, are you sure?: This isn't a moan, I really like this game, just...
01-07-2008 robertodibaggio 7 01-07-2008 06:01 PM
Hang on, I didn't buy him?
Hang on, I didn't buy him?: I noticed that happen a couple of times for me as...
09-17-2006 Rocky Raccoon 11 11-16-2006 07:46 PM

» Online Users: 22
0 members and 22 guests
No Members online
Most users ever online was 2,128, 07-21-2008 at 08:27 PM.

All times are GMT +1. The time now is 04:07 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Fitness.com | Weight Loss | Training & Fitness | BodyBuilding | Chinese | Spanish | French | Germany | Italian | Friend Codes |
You are viewing Match engine woes: Fire the commentator.