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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Old 08-27-2007, 04:41 PM   Editing non-players Post #1
Joe Blow
 
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Default Editing non-players

When editing non-players, I've found that if I modify the "Technical" coaching attribute, when starting a new game, it is never set to what I set it in the editor.

e.g If I set a non-players technical attribute to 20, in-game it would normally show with a value of less than 10, however if I did the same for any of the other coaching attributes, it shows in-game as 20.

Is this some sort of bug? - its only the technical coaching attribute that I have problems with.
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Old 08-27-2007, 04:47 PM   Editing non-players Post #2
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are you increasing their current ability aswell?
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Old 08-27-2007, 08:23 PM   Editing non-players Post #3
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Yep - Even if I set current ability and potential ability to 200, leave all other attributes blank and set technical coaching to '20', it will still be set to something like 11 at max when I start a new game.

If I do exactly the same thing but with attacking, defending or any other coaching attribute, when I start a new game it will be set to 20.
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Old 08-27-2007, 08:48 PM   Editing non-players Post #4
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no idea then im afraid
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