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Ok, so I've searched the forums, but I cant find any useful topics to help me, so I was wondering if anyone had any advice for creating a club in the editor. First of all I'm not new to the editor, but some aspects seem to escape me.
My little cousin came up with his idea of putting a club into the second division B (Spain) and having that club receive a takeover worth big money. After this he could take his club through the leagues into the top flight and Champions league.
Now, I have a few questions. Firstly, is there any way to start the club out poorly and then manually induce a takeover worth millions? Currently I am thinking about just giving the club the money it needs from the start.
My second problem is this: is there any way for the game to auto-fill all the staff and player roles at the club? I want to start out with a team that I did NOT create, something given to me that I can change as I see fit.
Any help would be greatly appreciated. As I stated above, the main goal here is to create the club so we can assume control right after a large takeover occurs, and then play with the club from then on.
1. You could try editing the current chairman of "your club" so that he dislikes the club, then create a chairman with resources 20, who isn't currently at a club and make his favourite club "your club" then he might take it over. To give a club Millions of pounds just edit the bit on the finance screen which says "future income date" and put £100,000,000 and pick a date, allthough it would be impossible to coinside the date of the takeover with the date of the extra money.
2 clubs auto fill staff and players if they dont have any.
Ok, well the autofill thing worked out fine, happy with that. I tried to induce a takeover with a new chairman but didnt work, so I'm going to have to approach this another way. I'm going to try and start the club off normally and then just give it a heap of money at a later date, but I can't seem to get the "future income" option to work?!
Ok then, I hadn't come across that one before, I'll try it out. Now, I have one final question regarding reputation and finances. I believe that the adding finances section of the editor is capped based on reputation, so I was wondering if anyone knows the exact values for reps of 4000, 5000 and 6000?