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Originally posted by chris_clarke:
<BLOCKQUOTE>Originally posted by gavinkil:
Brilliant series, also think the new one will be surprinsgly good. Get the impression they wouldnt release it if they didnt think it was good.
Fallout Tactics? First 2 are probably the best 2 games i've ever played though so i'm really looking forward to this, just hope it isn't too far removed from the ideas of the first 2 </BLOCKQUOTE>
Never played tactics thought it was just a spinoff title from the original 2 games so didnt buy it.
Mixed feelings about it. I don't like the idea of the new combat system - turn-based or real-time, pick one and stick with it FFS - and it's hard to imagine it feeling as special as the first two, simply because of the passage of time and fact it is no longer unique. The fact it is also coming out for console disturbs me greatly - some games are best left to PC, and can be compromised when they try and spread them across different formats.
I think, as someone said earlier, it would be better appreciated in its own right rather than as part of the series. Why not do the same as Baldurs Gate/Icewind Dale/Neverwinter Nights and use the same intellectual property (in this case, the Fallout world) and have distinct names and identities for the games. Calling it Fallout 3 when it is clearly so different is inviting backlash.
Incidentally, I think the best improvement in Fallout 2 is that you could move the other bloody characters out of the way! I can't believe how many times I got stuck by close-following companions.
Aside from the massive number of scripting problems (perhaps inevitable in a game trying to offer so many possible outcomes) the world was engrossing in a way that Oblivion never was, IMO.
I assume they will do their best to capture the "flavour" of the previous Fallout games. Are you familiar with those?
If not, it should be funny, tragic, violent, controversial and thought-provoking, with multiple solutions to every challenge and long-term consequences for each. And, unlike Oblivion (and most other modern RPGs), the game should live up to that promise.
Graphically, it will be like Oblivion, but with a bizarre hybrid between turn-based and real-time combat.
I've read the combat will be real-time and first person with an optional third person, like Oblivion. Clearly, previous Bethesda games are going to be the largest influence on this. Whether or not the developers are big enough fans of the originals to do more than simply pay a little homage kinda remains to be seen. Either way, it's a tough one to **** up, really.
Oh, and of course there's going to be a backlash from the Fallout community, I'd expect nothing less. God forbid somebody take the franchise and put a new spin on it.
Originally posted by neonexile:
I've read the combat will be real-time and first person with an optional third person, like Oblivion. Clearly, previous Bethesda games are going to be the largest influence on this. Whether or not the developers are big enough fans of the originals to do more than simply pay a little homage kinda remains to be seen. Either way, it's a tough one to **** up, really.
Oh, and of course there's going to be a backlash from the Fallout community, I'd expect nothing less. God forbid somebody take the franchise and put a new spin on it.
Thing is, it's not true real-time. There's an action-point system that makes little sense on paper - I think only a demo could demonstrate it.