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Old 05-03-2005, 03:56 PM   Chroming/Bronzing Post #1
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Default Chroming/Bronzing

Hey all, I'm new to the forum so hi 8D , also somewhat new to photoshop, i know the basics

I was wondering if there was anyway to make someone look like that liquid guy in the terminator...

http://www.upseros.com/wallpapers/ac...inator/004.jpg

There is a link to the picture...

Thanks
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Old 05-04-2005, 01:56 AM   Chroming/Bronzing Post #2
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I don't think there is a simple solution to this task if you are after a realistic effect. This is due to the metallic quality reflecting the object's surroundings.

There are a couple of threads that deal with this issue on the board right now. Check these out, there are some pretty good suggestions there:

http://www.photoshopgurus.com/forum/...pic.php?t=6657
and
http://photoshopgurus.com/forum/viewtopic.php?t=6692

Hope this helps,
Dub
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Old 05-04-2005, 08:05 AM   Chroming/Bronzing Post #3
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It's difficult. The reason for this difficulty is chrome is highly reflective. It's one of the attributes that makes chrome, chrome.

The basic effect is started by desaturating your picture. Then you smooth out the features with diffusion and median. Once you have done this you play with curves to make the contrast more metallic.

Then the really hard part, you make a displacement map and use it on another picture. You then copy the displaced picture and paste it over your manipulated portrait. You play with masking and the blend modes until it looks right.

This tutorial is a good one for displacement maps. Even though it was written for line art, the technique works for photos and pictures too.
http://www.polykarbon.com/tutorials/...splacement.htm

Stroker is the true displacement master par excellence. He has studied and written more about this filter than has anyone else besides the developer of the filter himself, Kai. If you get stuck just send him a message. But please be warned that he is quite busy and he hates being hit up for info by people who don't make an effort first. So have a picture ready. And nothing half-*ssed either. Trust me. You don't want to be assimilated. 3[
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Old 05-04-2005, 02:18 PM   Chroming/Bronzing Post #4
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Default Chroming/Bronzing

Great... Thanks a lot guys!
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Old 05-04-2005, 03:19 PM   Chroming/Bronzing Post #5
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If you ever want to get Strokers PDF on using the displacement filter (it's the most thorough info available anywhere) I'm hosting it for download, with his permission, of course. The file is Displace.pdf

http://homepage.mac.com/wellesgoodri...eSharing2.html

Even if the Displace filter is too obscure for your needs at this time, I'd suggest getting the file anyway and saving it for future studies.
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Old 05-05-2005, 01:07 AM   Chroming/Bronzing Post #6
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Thanks for posting the PDF download link.
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Old 05-05-2005, 01:28 AM   Chroming/Bronzing Post #7
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Wow. Can't believe I almost missed this thread.
If you can believe it, I have some new ideas. (Damn you, Moth.)
Hopefully by tomorrow I'll have some good stuff.
So, keep yer panties on.
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Old 05-06-2005, 05:49 AM   Chroming/Bronzing Post #8
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Quote:
f you can believe it, I have some new ideas. (Damn you, Moth.)
Did it to you again, didn't I?

I love to hear your ideas. Any chance it involves a revisit to shapeshifter? %}
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Old 05-06-2005, 03:02 PM   Chroming/Bronzing Post #9
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Kinda, Moth. Yes, but not really. Um...

As it turns out, my newer ideas aren't really that great. Keep running into the same problem of needing a height map. Without a proper height map, it's just fakery and no better than other variations of fakery.

Did you catch my little ramble about vector flow fields and Emboss? That is the direction that I was going in, which is just a slightly different approach to ShapeShifter and Reflection Maps (which rely on a proper height map).

:sigh:

There is no white whale, but I'll probably resume the chase in due time.
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Old 05-07-2005, 06:36 AM   Chroming/Bronzing Post #10
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Quote:
As it turns out, my newer ideas aren't really that great. Keep running into the same problem of needing a height map. Without a proper height map, it's just fakery and no better than other variations of fakery.
A shame. I know from bitter experience that not every line of thought pans out. Still oft times, what looks like a failure, is really a success misapplied.

Quote:
Did you catch my little ramble about vector flow fields and Emboss? That is the direction that I was going in, which is just a slightly different approach to ShapeShifter and Reflection Maps (which rely on a proper height map).
I missed that one. Do you have the link? I'd like to see it.
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