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Old 11-05-2007, 01:40 PM   Beta Patch & testing Post #191
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hehe

to many fm addicts suddenly got to much freetime couse their fav games latest edition are now unplayable.and board get flooded with unplayble posts.

beta patch made game so sickly slow its like fm cm9798 on a 486 25hzx2 machine
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Old 11-05-2007, 03:26 PM   Beta Patch & testing Post #192
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The game runs at the same speed for me.

I haven't noticed any slowdowns at all.
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Old 11-05-2007, 05:18 PM   Beta Patch & testing Post #193
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Quote:
Originally posted by Jimbokav1971:
unrbanjunkie.
I agree with everything you have said.

I promised myself that I would stop posting in here yesterday, but I get soooooooo angry when I see people connested with the game stating the game is "playable".

It frustrates me immensely that the game is classed as "playable" right up to the point at which it becomes "unplayable". I find the whole thing proposturous.

Either the game is "playable" or not "playable". I'm not saying that it is "unplayable" for all, as you are just one exemple of many, who have no long term significant issues with the game at all.
Ive been playing it for a week.

Its therefore playable for me at the moment, no matter how angry that makes you.

I understand why some people wont start a long term game because of the issues and if I had similar issues would be waiting a week or so for the patch. I wouldnt however be getting angry....
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Old 11-06-2007, 05:11 AM   Beta Patch & testing Post #194
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People still blaming the testers?

Such a fun job to have. Lots of hard work (and yes, actually it is hard and work) and every single problem is blamed on you.

Awesome.
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Old 11-06-2007, 08:51 PM   Beta Patch & testing Post #195
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Quote:
Originally posted by Ackter:
People still blaming the testers?

Such a fun job to have. Lots of hard work (and yes, actually it is hard and work) and every single problem is blamed on you.

Awesome.
I suggest you read the whole thread, how it has grown and the different views from fans, SI and Sega. I've learnt a lot from the interesting views and well put together comments from most.

The only stupid comments in here have been from those who jump to a conculsion or trying be-littling the thread without reading the thing properly! Awesome
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Old 11-06-2007, 08:55 PM   Beta Patch & testing Post #196
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Quote:
Originally posted by Jimbokav1971:
unrbanjunkie.
I agree with everything you have said.

I promised myself that I would stop posting in here yesterday, but I get soooooooo angry when I see people connested with the game stating the game is "playable".

It frustrates me immensely that the game is classed as "playable" right up to the point at which it becomes "unplayable". I find the whole thing proposturous.

Either the game is "playable" or not "playable". I'm not saying that it is "unplayable" for all, as you are just one exemple of many, who have no long term significant issues with the game at all.

But if as we are led to believe, the testing team are aware of these "significant and game-ending" lower league bugs, before we even post them in the bugs forum, then they must agree that to a large portion of the FM community, (ie anyone who intends to gain even a single promotion), then the game is "unplayable" in the long term. If they agree that they game is "unplayable in the long term", then to state that the game is "playable" in the short term quite frankly befggars belief.

For me it has become far less about the individual faults within the game, and far more about the blatant misinformation, (maybe that;s a slightly more polite term than I used last time), that seems to be coming from people connected with the production and distribution of the game.

If the game is classed as "playable" because more than 50% of the people testing the game did not encounter the bugs, then maybe it's the terminology that is wrong. I don;'t care if the lower league managers that encounter these bugs make up only 10% of the FM gaming community. When you encounter one of these bugs, it is a game ending bug for no other reason than you cease to be manager of the club at which you were managing, through no fault of your own. Now to comment repeatedly, that this does not make the game "unplayable" to many, is silly in the extreme. It still happend though on an almost daily basis, and it is this which I take exception to, and not the state of the game itself.
I agree!
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Old 11-06-2007, 08:56 PM   Beta Patch & testing Post #197
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Quote:
Originally posted by Ackter:
People still blaming the testers?

Such a fun job to have. Lots of hard work (and yes, actually it is hard and work) and every single problem is blamed on you.

Awesome.
Last year I tested FM2007 for 6 months after it has been released and uploaded plenty of savegames.

Visiting the bugforum again today and the same issues are still in the game.

So you forgot to mention "rewarding" as well.
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Old 11-07-2007, 12:34 AM   Beta Patch & testing Post #198
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Quote:
Originally posted by Hax0r Jim Duggan:
but when it's stuff like the closing down, which all my FM-mad friends had noticed by the end of their first pre-season on the demo, you have to wonder what's going on! you say that you think SI had said they tried to tone down the effectiveness of closing down, and accidentally gone too far - when this tweak to the game engine was made, why wasn't it immediately tested to see what effect it had? surely someone would have noticed sharpish that if even the Gattusos of this world stand off a defender for 30-40 yards at a time, there's a problem.

It's been mentioned previously that the closing down issue was found prior to release, but that there wasn't enough time to correct it before the game was shipped.

This is why the amount of time given to testing of the final product prior to release has been pinpointed as a possible reason for the amount of bugs/adjustment issues found in the retail version.

Lets hope that even with the "commercial realities" out there, more time can be allocated to test the final product of the next FM.
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Old 11-07-2007, 01:45 AM   Beta Patch & testing Post #199
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Quote:
Originally posted by Matt - SEGA:
Greg, you entertain me year-in year-out with your lack of perspective. Do you play any other videogames? How do you think FM stacks up with them, out of interest?
Matt, I can't say that the feeling is mutual. You don't entertain me. Instead, you strike me as an apologist that can't accept legitimate criticism or blame. Doesn't it feel a bit hollow and spineless to keep hiding behind the idea that other PC games have bugs and that it's acceptable to rush an unfinished product to market because the software industry has a reputation for crap QA?

For the record, I've been playing computer games since 1982. I have played sports simulations almost exclusively. I have played dozens of titles on the Commodore 64, Macintosh and PC over the past 25 years, and I can recall only three releases with the sort of game-stopping bugs that we've seen from FM08.

One was Front Page Sports Football '98, and the developer recalled the product and discontinued the series afterwards. That was the end of a highly successful series that had sold massive numbers of copies. The product was rushed, it simply did not work properly, and the end result was disaster.

Another was Out of the Park Baseball 2006, which was an SI product. The added resources, the coding expertise, and the other influences from SI that were supposed to revolutionize the series led to disaster. Many customers felt the product was rushed and were still extremely unhappy after several patches. They were also upset with the new direction of the series. You can found countless postings on the OOTP forums and competitors' forums to back this up.

The game was never properly fixed, but thankfully the 2007 version was a vast improvement. I am the first person to say that OOTP 2007 came out quite nicely. However, SI has now parted ways with Markus Heinsohn, and OOTP is going back to its roots. Just check the OOTP forums to see how happy people are that the series is going back to its original path.

One other disastrous release was Tournament Dreams College Basketball. It was the first version of the game, and it was pretty awful. Then again, it was one programmer doing all the work. It was eventually patched to a somewhat acceptable level, but ultimately the game and the series failed because of poor QA and disappointing feature sets.

Anyway, let me give you some detail on my experience, since you questioned my perspective. I've long since lost count of all the sports simulations I've played, but here is a partial list of games that I've owned and played over the years. This is solely for personal computers. This does not include console games, which would add another 30 or so titles to the list.

Strat-O-Matic Baseball, Strat-O-Matic Football, APBA Baseball, APBA Football, APBA Hockey, Action PC! Football, Sporting News Baseball, MicroLeague Baseball, Championship Manager, Football Manager, Ultimate Soccer Manager, Tournament Dreams College Basketball, Total Pro Basketball, Out of the Park Baseball, Front Page Sports Baseball, Front Page Sports Football, High Heat Baseball, Total Extreme Warfare, Statis Pro Basketball, Pursue The Pennant, Jump Shot Basketball, PureStat College Basketball, Eastside Hockey, and Dynasty League Baseball, Old Time Baseball, and Tony LaRussa Baseball.

Those are just the titles, and it's not an exhaustive list. Also, that doesn't even cover all the annual or semi-annual versions of these series. It adds up to dozens of individual versions of software. I've also beta tested for a number of these products.

So I would think that I have a fair bit of experience with sports simulations, and I've seen a lot of software in my time. I'm sorry, but based on my experience, the huge bugs that I've seen in FM08 are far from the rule in this domain. They are an extreme exception with minimal precedent in my experience. I could think of only three versions of sports simulations that have been as troubling as the initial FM08 release and the beta patch.

Regardless, Matt, you have to ask yourself how you want to measure your performance. Do you want to compare yourself to crap software and crap developers, or do you want to measure yourself against the best? Do you want to make excuses and elude blame, or do you want to set high standards and hold yourself to those standards? I'm mostly seeing the excuses and the elusiveness, but I know that the core team at SI is really aiming to be the best. And I know that SI has BEEN one of the best for many years. But I don't have the same confidence that I did in past years, and this release has been very insulting and disappointing. I just hope that things aren't going to hell because of "commercial considerations" and all the branching off into other products, two of which have now been abandoned.

So please do yourselves and all of us a favor. NEVER AGAIN release a product until your testers have had sufficient time to help eliminate major bugs and not create new ones in the process. ALWAYS delay a release or do whatever is necessary to avoid bringing it to market too soon. NEVER AGAIN put so many customers in a position of concluding that they are unpaid beta testers for a product that they already purchased. Is that so difficult to do?
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Old 11-07-2007, 02:07 AM   Beta Patch & testing Post #200
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Greg. There's just no point. This thread is on page 4 and it could continue to page 44 and he still wouldn't change his tune so you might as well save your breath.
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