No, I don't think the Dyer/Bowyer thing is programmed. So it can't happen in the game.
Quote:
Originally posted by isuckatfm:
The thing about one player hating/liking another player is that it has to reach a certain value before it appears in their profile. According to FM Modifier the game stores a numeric value between 1 and 100. When it reaches 50 it appears in their profile. Maybe that's the equivalent of a relationship hitting it's breaking point?
Whether or not that this 50 value is the point at which the game actually begins to take the relationship into account I don't honestly know.
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The values for any sorta relationship (whether between player and player, manager vs. player or player and club) both in form of likes and dislikes, are always taken into account.
The game just doesn't
display it until it passes the 50% mark usually.
But if a player likes a club for even a value of 10 (out of 100), it has an affect. Just like his dislikes also affect. It just means it's nothing extreme or major to be displayed.
Same works for any club's
fav staff. Those with value of 50 out of 100 or more get shown even though there may be more and often is if you check with FMM.
That's why when your name as manager gets displayed in game on the club's
fav's, it wasn't just a sudden thing. It's been getting increased for awhile.. and now has reached 50.
I see people usually complaining why they are no longer on the board's
fav list. But they still most likely are. They just have done one little thing that pi$$ed them off and took them below the 50th mark, so it's no longer displayed.