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12-08-2007, 11:00 AM
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Detailed experiment of youth development - Troubling results Post #11 | | Joe Blow
Join Date: Nov 2007
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I'm glad the youth develop more slowly, it's more realistic. But if these trends continue so dramatically there might be problems in long term games.
There is one problem though. My 20/20 scouts continue to tell me that players under 21 have reached their full potential. This is possiby the result of just asking for a report, but when he assesses a 17 year old surely he should predict a large degree of improvement, even if he is indeed playing near his potential in reality.
Nice experiment Sin8 I look forward to some more results
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12-08-2007, 11:47 AM
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Detailed experiment of youth development - Troubling results Post #12 | | Registered User
Join Date: Aug 2007
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I can give two conclusions so far.
Either youth development in FM 2008 is spot on but the researchers are so BIASED that they inflate all their research targets especially the stars to far beyond their real / realistic ability ( This seems true whenever i look at Zlatan Ibrahimovic ) making the gap between the 'real' and 'what you get' more obvious as seen by this experiment.
OR researchers are saints and managed a perfect snapshot of the players they governed, in which case we have a serious game issue with youth development as seen by this experiment.
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12-08-2007, 12:17 PM
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Detailed experiment of youth development - Troubling results Post #13 | | Joe Blow
Join Date: Oct 2007
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My findings show that regen CA is generated too low. They peak too late and it is very hard to get them to improve by more than 15 CA/year in the 15-20 age group. I can forsee a situation of no wonderkids once we have a regen-only age group of < 21.
Forget your Messi's, Fabregas', Aguero's etc.
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12-08-2007, 12:24 PM
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Detailed experiment of youth development - Troubling results Post #14 | | Registered User
Join Date: Aug 2005
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There has been a problem with youth development in FM ever since they got rid of the 'regen' idea. Problems from the past include
- Newgens having poor teamwork attributes
- Newgens with poor physical attributes, much like the problem investigated here
- Poor attribute alignment, with defenders having 20 for finishing and flair, but 8 for marking and positioning.
- The only PPMs a newgen ever had were "shoots from distance" even if their long shots attribute was only 5. This may not be fixed yet
- A lack of potentially world class players.
Some of these issues may have been fixed, such as the teamwork bug, but I think the others still exist in the development engine. Interestingly, the last point seems to have been fixed in a way, but in fixing it other problems have become apparent i.e. players not reaching their potential, not enough players in the mid range etc. etc.
The whole issue of development really needs to be sorted. These experiments have cropped up for every version of FM, each revealing shortcomings in the development engine - and yet nothings been done. Hopefully SI can sort it once and for all, and hopefully for the next patch!
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12-08-2007, 12:52 PM
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Detailed experiment of youth development - Troubling results Post #15 | | Newb
Join Date: Sep 2007
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A very interesting topic, SiN8. I am looking forward to you continuing it, and after that I will be looking in a way to resume your results, and posting them on another forum. If that is ok with you, of course |
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12-08-2007, 03:50 PM
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Detailed experiment of youth development - Troubling results Post #16 | | Newb
Join Date: Aug 2007
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- The only PPMs a newgen ever had were "shoots from distance" even if their long shots attribute was only 5.
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there are plenty of players that shoot from distance even if all their long shots end up high and wide. Just because someone isn't very good at something doesn't mean they don't do it.
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12-08-2007, 03:52 PM
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Detailed experiment of youth development - Troubling results Post #17 | | Newb
Join Date: Aug 2007
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Pace and acceleration >= 15: 1666, 1357, 1033
| considering the match engine is heavily biased towards pace/accel, I'm not surprised with this decline.
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12-08-2007, 04:33 PM
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Detailed experiment of youth development - Troubling results Post #18 | | Registered User
Join Date: Jul 2007
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Good experiement. :thup:
I've not really got too far in the future yet on this FM, but on FM2007 I felt young players developed too quickly, and it was too easy to get a player to reach their PA. It needed slowing down, but this experiment so far appears to be showing that its been slowed down too much.
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12-08-2007, 05:01 PM
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Detailed experiment of youth development - Troubling results Post #19 | | Registered User
Join Date: Aug 2005
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Originally posted by GoGa70:
<BLOCKQUOTE>- The only PPMs a newgen ever had were "shoots from distance" even if their long shots attribute was only 5.
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there are plenty of players that shoot from distance even if all their long shots end up high and wide. Just because someone isn't very good at something doesn't mean they don't do it. </BLOCKQUOTE>
That's not the point though is it? The fact that the only PPM newgens ever had was 'Shoots from distance' is the flaw.
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12-08-2007, 08:03 PM
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Detailed experiment of youth development - Troubling results Post #20 | | Newb
Join Date: Jul 2007
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I am currently in 2017. While I ahve noticed a good number of quality young players (not nearly as bad as some of the early alarmists suggest), there are two issues I've noticed.
One agrees very strongly with what you've been saying: There are very few great athletes amongst the great players. There are way too many players with fantastic mental and technical skills but pace and jumping scores hovering around 10. The other is the PPM issue. Since it is so hard to transfer PPMs through tutoring, more players need to be generated with more PPMs, and that is just not happening. This was an issue with FM 07 as well.
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