Quote:
Originally posted by ceefax the cat:
I have it I have it I have it I have it I have it I have it I have it
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And now I have tried it.
At first, I was perturbed by a few things and these are they:
<UL TYPE=SQUARE><LI> The ball does seem heavier and slower. The passing game feels sluggish at first, but we've been here before - this is exactly the way people felt about PES 5 at first. Sure enough, after playing for a couple of hours, the reasoning behind this becomes clear and the game HAS improved as a result.
The key is to keep the ball circulating - watch a match on TV and most passes are not zipped quickly into feet, they are rolled. Even more so than in PES 5, my buildup is now full of 1-2s between defenders and midfielders, anything to keep the ball moving and pull the opposition out of shape, because I can't simply zip it down the pitch at a million miles an hour and that is a GOOD THING. Also, you find that when the tempo of the game naturally accelerates, the passes do too. GOOD.
<LI> The referee is a lot different, and I'm not sure I like him. The niggly fouls of PES 5 could get annoying, but I found that they all but vanished once I got into the zone and my tackling became sharper. Last night, however, I was quite frequently penalised, even booked, for superb, clean sliding tackles. Maybe this is meant to reflect the crackdown on 'lunging' and the human error of the referee, but I didnae like it. I also quite liked being able to cynically bodycheck or clip the heels of an attacker if they looked like creating anything in PES 5, whereas I now have to risk a booking by sliding in if I want to be sure of a tactical foul.
Many have complained that a slide tackle frequently results in the attacker regaining possession, and here we've got to look once again at real life. In a nutshell - don't dive in. If you do it in the midst of a midfield battle, the key is then to win the second ball, and that's usually possible. If you do it to halt the run of an attacker, in space, towards your defence, then you're stupid, aren't you? So stop complaining so much about that one.
<LI> The way the keepers spill shots is quite annoying. I was deprived a victory by Dida punching one into his own net in my second match, and there were several near misses after that. However, once I'd settled in and started playing decent football, I found the problem subsided, simply because I was defending better and not allowing clear shots from the edge of my box so often. Again, if we look to real life we find that a shot from 18 yards, on target, is very often mishandled, but it is more often blocked or prevented, and that can be replicated in the game.</UL>
So all in all I think the game has improved, but a couple of things still bug me. I'm pretty sure, though, that I'll learn to deal with them or even see the merit in them, as with PES 5.
I think that, once I've fully adjusted and tightened up my defending, this game will play in an incredibly realistic way. For now, high scoring games are likely, because it's soooo much more important to get everyone in position and use the 2nd defender discerningly, but after a few weeks I can see it settling down nicely.
If the game continues to evolve this way, it can't be long before a 90 minute match option must be included. Several of my matches, towards the end of the session, featured such long spells of possession that there can only have been 3 or 4 meaningful chances to score. It was very, very lifelike to watch and ended up 2-1, but on another day I'd have expected 0-0. I think if I was able to sit down and play a full 90 minute match, at that tempo and quality, I might very well jizz into my underpants.