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05-24-2006, 08:51 PM
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The *Official* PlayStation 3 thread Post #141 | | Newb
Join Date: Oct 2007
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Originally posted by qwerty2k:
<BLOCKQUOTE>Originally posted by merry_miller:
<BLOCKQUOTE>Originally posted by qwerty2k:
<BLOCKQUOTE>Originally posted by merry_miller:
Games better be dirt cheap then if you can't resell them.
| they will be £50-£60 i predict. </BLOCKQUOTE>
Wouldn't surprise me to see people take them to court then if they charge that and people don't own the game so can't sell it on. </BLOCKQUOTE>
if you think about it though its alot like apple's itunes, you dont really own the song as yhou can only install it on 5 pc's max or soemthnig if you delete the library. </BLOCKQUOTE>
Thing is a song on i tunes is 99p a game is £60 hell of a lot to be paying for something you can't resell and have always been able to in the past
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05-25-2006, 02:41 AM
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The *Official* PlayStation 3 thread Post #142 | | Registered User
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If Sony are THAT stupid, they deserve to go bankrupt.
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05-26-2006, 03:51 PM
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The *Official* PlayStation 3 thread Post #143 | | Newb
Join Date: Oct 2007
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Rep Power: 0 | Kutaragi Defends PS3 Price PlayStation chief Ken Kutaragi says the PlayStation 3 price is a non-issue. Quote:
In the current issue of Famitsu, on sale today, Kutaragi said, "PlayStation and PlayStation 2 were both 10,000 yen more than their competitors at launch. Yet they both sold to shortages."
He added, "If you consider the PlayStation 3 a toy, then yes, it is an expensive toy. However, it is more than a toy. It is a PlayStation 3. And it is the only PlayStation 3. I hope that those who understand this will gladly purchase it."
| Doesn't he know he sound like a senile old man?  Poor KK...
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05-26-2006, 03:55 PM
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The *Official* PlayStation 3 thread Post #144 | | Newb
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Originally posted by gaga_4_parma: Kutaragi Defends PS3 Price PlayStation chief Ken Kutaragi says the PlayStation 3 price is a non-issue.
<BLOCKQUOTE> In the current issue of Famitsu, on sale today, Kutaragi said, "PlayStation and PlayStation 2 were both 10,000 yen more than their competitors at launch. Yet they both sold to shortages."
He added, "If you consider the PlayStation 3 a toy, then yes, it is an expensive toy. However, it is more than a toy. It is a PlayStation 3. And it is the only PlayStation 3. I hope that those who understand this will gladly purchase it."
| Doesn't he know he sound like a senile old man?  Poor KK... </BLOCKQUOTE>
Its hardly a good argument for defending the price tag. Quote: |
"It is a PlayStation 3. And it is the only PlayStation 3"
| That me convinced then |
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05-26-2006, 04:08 PM
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The *Official* PlayStation 3 thread Post #145 | | Newb
Join Date: Oct 2007
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Originally posted by Paul Bacon:
Its hardly a good argument for defending the price tag.
<BLOCKQUOTE> "It is a PlayStation 3. And it is the only PlayStation 3"
| That me convinced then  </BLOCKQUOTE>
At least it's a change from the usual "But it's got blu-ray" argument they've been using anytime somebody moans about the price.
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05-26-2006, 06:56 PM
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The *Official* PlayStation 3 thread Post #146 | | Registered User
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425 pounds! A remake of an old PS2 racer as its 'main game'! A rubbish controller copied off Nintendo! Blu-Ray no one wants! Executives who brand it "a bargain" and think it's above criticism and that we should be grateful it's launching a new PlayStation at all | |
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07-25-2006, 01:55 PM
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The *Official* PlayStation 3 thread Post #147 | | Registered User
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July 24, 2006 - There was quite a bit of drama for wrestling fans this weekend, and it wasn't in regards to the Great American Bash pay-per-view that took place yesterday afternoon.
Late Saturday, a number of German SmackDown fans had noticed that the PlayStation 3 logo and game tab had been removed from the official WWE SmackDown vs. Raw 2007 website for both the North American and German-language versions (though it had remained intact on the UK web-space). Talk on THQ's official German forum began to discuss the issue at a quickening pace, to the point where THQ's own Max Stellar addressed the issue in the primary thread:
"The backdrop for this is that the PlayStation version was going to be finished substantially later than the other versions," Stellar said. "The development team would rather concentrate its resources on the other three platforms."
Not too long after this statement, the entire thread was removed. No other mention of the game from a THQ official was made for the rest of the weekend.
However, early this morning, THQ's European offices issue an official statement and corroborated both Stellar's statements and PS3 wrestling fan's concerns:
"The next installment in our perennial SmackDown franchise is slated for release across multiple game systems this holiday," the statement began. "The highly anticipated WWE SmackDown vs. Raw 2007 is scheduled to ship for Xbox 360, PSP and PlayStation 2 in November. Consistent with our goal of delivering the highest quality content across all next-gen platforms, we have decided to postpone the debut of the SmackDown series on PlayStation 3 until the holiday 2007 timeframe."
Update: IGN has confirmed with American THQ representatives that the statement above is applicable for all regions and the game is cancelled in all territories. | PS3 continuing to look as good as ever |
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07-25-2006, 01:59 PM
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The *Official* PlayStation 3 thread Post #148 | | Registered User
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sorry for the long post: Quote:
Essex Junction (VT) - A statement from a senior IBM engineer buried deep within a Q&A with veteran journalist Ed Sperling, published last week by Electronic News, casts a sharp ray of light on an otherwise undiscussed topic: defects in the course of processor production. Defects, IBM vice president of semiconductor and technology services Tom Reeves admitted, crop up in about one in ten processors - specifically, digital ASICs - that are fabricated, and weeding those defects out is part of the everyday work of producing chips. But with today's multicore chips, that defect number is compounded as core counts grow. As a result, Reeves told Sperling, as few as one Cell processor for every ten fabricated may be defect-free upon inspection.
With standard silicon germanium (SiGe) single-core processors, IBM can achieve yields of up to 95%, Reeves told Electronic News. But "with a chip like the Cell processor," he then remarked, "you're lucky to get 10 or 20 percent."
But Reeves went further, making a comment that is raising the eyebrows of many game console enthusiasts who had thought the sole purpose of multiple cores in the Cell processor for Sony's upcoming PlayStation 3 was to improve performance: He implied that because the Cell uses as many as eight identical synergistic processing elements (SPEs), but Sony only requires the use of seven, some production units could, in fact, get away with one core in eight being defective without any impact on the customer.
It gets better. Reeves stated outright that we're entering an era of redundant logic, which enables manufacturers to produce processing components that compensate for their own defects. With such systems in place, he said, yields could conceivably increase in a best-case scenario to 40% - still significantly lower than the 95% yields that IBM and others enjoyed during the single-core, "one-by-one" era. The picture that emerged from the Electronic News interview is one not of multiple, powerful processor units pounding out code in parallel, but instead a kind of "RAID array" for the CPU, where unit failure could be considered part of everyday life.
Is this guy serious? We asked Insight64 principal analyst Nathan Brookwood. "He is serious," he told TG Daily. "Yields always go down as chip size increases, so designers of large chips often use redundancy to increase yields. Memory chips have done this for years, as have the cache blocks on CPUs, but it's harder to design redundancy into logic circuits - unless you replicate the entire logic block, which is what Cell does. Sony needs to balance performance, cost, and availability, so it makes sense that they would sacrifice a core or two in order to get lower cost or more useful chips."
By far the biggest single application for the Cell processor, in terms of acquiring installed base, will be its introduction in Sony's PS3 this November. In its quarterly report last April, Sony told investors it intends to sell 6 million PS3s between November 2006 and March 2007. If this is indeed the case, borrowing Reeves' numbers, the IBM/Sony/Toshiba joint effort (STI) will need to fabricate at least 15 million Cell processors, and toss out 60% or more of those units after fabrication. But even then, it would appear to be a safe bet, based on Reeves' logic, that about half the number of processors that complete the full production cycle will have one SPE unit that's defective. Since PS3 will only use seven of the eight SPEs anyway, the user should not know the difference.
IBM's engineering division for Cell was contacted by TG Daily for comment yesterday, and has yet to return our inquiries. | if you wanan read more, there is a second page at here |
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07-25-2006, 08:49 PM
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The *Official* PlayStation 3 thread Post #149 | | Registered User
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It just gets better.
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07-25-2006, 09:02 PM
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The *Official* PlayStation 3 thread Post #150 | | Newb
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