Quote:
Originally posted by Peter Henchey:
<BLOCKQUOTE>Originally posted by gaga_4_parma:
Guess what? Nintendo have all of those... two of them might be off-shoots but atleast Nintendo has RPG's at launch for the Wii in DQ and FF.
Sony will most likely still hold their position in US and Europe...
Sony have managed to give Japan to Nintendo though on a nice plate...through a) a lack of good titles that the Japanese market is wanting and b) Sony is having an open price is Japan for the PS3 and the Japenese consumer will be raped...even worse then the European consumer.
|
Er...and what happens when the PS3 emerges with the real Square-Enix titles? It's all well and good for nintendo to come with a strong launch lineup unlike their previous endeavors, but Sony is going to still continue to hold its own in regards to players who'll want traditional RPG's played in the traditional manner. I just don't see any massive shift having occurred in the market-shares overall once all the dust settles.
Btw, I wonder if Nintendo is going to require multiple DS' in order to make full use of the multi-player for Crystal Chronicles? That would be so awesome if they pulled that again.

</BLOCKQUOTE>
Real SE titles? You mean FF and DQ wise? The PS3 is slated to get FF:XIII and DQ:IX. DQ is not locked for the PS3 though.
What's interesting about DQ...is it goes where the biggest user-base is in Japan...a proper FF will never come to the Wii that's for sure because of the lack of power and FF is all about long and beautiful cut-scene's. DQ on the other hand is not really a graphics intensive built game franchise. The creator has always said that he will always put DQ on a console that has the biggest user-base and the key for him is to develop DQ for the biggest platform in Japan. In any case SE will not be exclusive to any one company with their IP's. Right now it's just not beneficial to them to be exclusive like in the old days...it doesn't allow them to make as much money. Their press releases and developmnt announcements in recent years resonate how they want to be as multi-platform as posible. They're staking their claim from consoles to mobile-phone gaming.
The reason you are seeing SE support the Wii with off-shoots is they are testing the water, one way or another they want to be on the Wii...they can see that the Wii as it stand has the potential to knock Sony for 6 in Japan. The Wii has been made with Japanese gamers in mind...there is already Animal Crossing, Trauma Centre, Wii Sports, Wii Music, as well as a cooking game for the Wii made by Nintendo themselves. These sort of games have proved themselves to be big sellers over the past few years. If Nintendo wanted they could do even more harm to Sony if they released the Train-Training series on the Wii. AC on the DS has even out-sold FF:XII for instance despite selling to a userbase that is 1/4 of the size of the PS2 base and came out earlier then FF:XII in Japan. It's an unheard of success.
I don't get your comment about "traditional RPG's"...are you saying traditional RPG's can't be made on the Wii?

and addictive

but not past the 40 hour mark

)...RPG's are actually one of the area's that the Wii controls would work better then the traditional method of control. I think many developers see the potential. As well as SE having 2 RPG's on the Wii, Nintendo are set to make a proper RPG Pokemon title and Fire Emblem is already in development now. Camelot Software Planning are rumoured to be making a Golden Sun Wii RPG. Namco are going to continue making the Baten Kaitos series on the Wii as well as a Tales of Symphonia. Natsume will bring a Wii version of Harvest Moon...as far a traditional RPG's...they will be there...just a different control method.