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I'm creating a British League where most Scottish, Welsh and Northern Irish clubs participate in the English League system (either from the start or having a chance of getting promoted to it). It's working like a charm (ran a holiday game until 2021 and it's pretty realistic, including having the foreign non-league teams participate in the English cups, getting promoted to the Conference, etc), but there is one problem: the regens for the foreign clubs are almost exclusively English.
Now, there are obviously two approaches to creating multi-national leagues: you can keep the original Nationality of the clubs (Scottish for Celtic, Welsh for Llanelli, etc), or you can set them all to English. I've tried both approaches and while the regens are generated porperly when you keep the original Nationality, it causes the foreign teams not to have Reserve or U18 teams and messes with the UEFA coefficients. This is unacceptable, so the only other way is to make them all English.
Now, the Welsh clubs already in the English league in real life (Cardiff, Wrexham, etc) DO generate mainly Welsh regens, even though their Nation is set to England, so it's obviously possible to do so. Is this behaviour hard-coded for those clubs, or is there anything else I can change in the newly added clubs to also make them generate local regens?
I've checked all the properties of clubs that you can see in the Editor, but there's nothing apparently different between say Wrexham and Llanelli - both are "English" clubs playing in the English leagues, both have stadiums in Wales, both have proper coordinates for their respective home cities, yet one generates Welsh regens, the other English. Any ideas?
I just realized that all the gray players in these foreign clubs do have their local nationality, so there's really little reason why the regens wouldn't. Maybe it's just a case of an over-proportionate amount of English regens in this game and I need to experiment with the database sizes and explicitly retaining players. Unfortunately I don't remember what db size I used for this test game, so I'll have to run some more.
Apart from this I'm very impressed by how well everything works out. It's a joy to play in a British league in 2022.
There's absolutely nothing you can do about it I'm afraid.
Unless the team is specially hard coded(the Welsh teams in England, or Berwick in Scotland) the team will gain nationality regens of which division they are in.
Originally posted by The Amazing Dale Watkins:
I just realized that all the gray players in these foreign clubs do have their local nationality, so there's really little reason why the regens wouldn't. Maybe it's just a case of an over-proportionate amount of English regens in this game and I need to experiment with the database sizes and explicitly retaining players. Unfortunately I don't remember what db size I used for this test game, so I'll have to run some more.
Apart from this I'm very impressed by how well everything works out. It's a joy to play in a British league in 2022.
The problem is not only with england i tried creating some kind of Soviet super league of russian league.. adding the best clubs from all former soviet nations in same league, but I also had the problem with regens.. they were mostly russian :/ ... I also want to know if there is a way to fix this.
There is a way around this problem.... if u use spanish, german league.. u can add 2,3 teams and keep the original nationality of your team.. and it will work out good... or u can put first teams in english leagues and manually create u21s and u18s and place them in the some other countrys league.