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2) The game forgetting my vice captain and tells me that the previous vc and his mates will be unhappy with the change, when it is him I am selecting.
3) Ass man team talk that angers players when his motivation and man management attributes are 18 and 19 respectively.
4) Near post flick = howler or how did he miss that? (for AI teams, I stopped using it myself)
5) Strikers inside the box passing the ball instead of shooting.
6) Players with long shot 18 not able to hit the target from just outside the area.
7) Gk hoofing the ball so close to the side lines I feel like I am watching rugby.
8) Free kick takers with set piece attribute of 18 passing the ball to a defender instead of going for goal when free kick is given just outside the area.
9) Defenders hacking the ball to give away a corner when not under pressure.
10) My saved tactics not remembered and have to set it up before every match.
11) The board allowing 120k wages per week for a player when he asked for 60k, but won't allow an appearance allowance of 17k instead capping it at 14k...why? would they prefer that I gave the player 120k? Trying to save 3k by throwing away 60k?
In the reverse, players who refuse a contract because I do not meet their bonus even though I more than compensated them in their basic salary...ie asked for 40k per week plus 10k appearance bonus when I offered 50k per week and 7k bonus...are all databased 'people' mathematically challenged?
11) Ass man who is in charge of contract for youth players will offer a new contract to a young player and at the same time suggests I should offload him as soon as possible. Why not just NOT renew his contract?
12) The 'match engine' forgetting my favourite split view and always starts with the main page.
13) Being told I completely dominated the match when my possession stat is 43%.
15) Opposition scoring from 3 shots on target when I need 15-20 shots to get one goal.
16) Players with passing attributes of 15 and above laying the ball on to no one up field.
17) My 6'3 defender with jumping and heading attributes of 17 loses out on headers to SWP, Owen and Joe Cole...I won't mind it if these were glancing headers but no, they were the straight up and over from their goal kicks.
18) My CD with marking and concentration 20 seems afraid to stand too close to the striker he is assigned to man-mark.
19) Fans indicating they are pleased at the number of times we tested the opponent Gk...the match ended 0-0, there's no need to rub it in.
There are more but methinks going to 20 and above may be too much for now.
Other than these niggly issues, I'm actually enjoying the game.
Please don't tell me it's my tactics...I know it is. I just don't know how to tweak it. Have tried various things and still they exist in some degree.
This is not a moan thread...just documenting what I feel can be improved. Not even saying if they must be changed, just my opinion that they should be.
:p
something like this my shots 36 on target 22 goals 0
liverpools shots 1 on target 1 goals 1
how did that work i have long shots turned off on all players so it wasnt because of that this one really does my head in
also you forgot the one where no matter what you say at half time your team comes out like a bunch of drunken players winning 3-0 at half time lose 4-3 all 4 goals scored in last 15 mins
Originally posted by Smoggster:
15 is spot on i played a game against liverpool
something like this my shots 36 on target 22 goals 0
liverpools shots 1 on target 1 goals 1
how did that work i have long shots turned off on all players so it wasnt because of that this one really does my head in
also you forgot the one where no matter what you say at half time your team comes out like a bunch of drunken players winning 3-0 at half time lose 4-3 all 4 goals scored in last 15 mins