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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
1 Vote
Real Madrid 1956-1960 - 0%
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Juventus 1985 - 0%
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Milan 1989-1990 - 100.00%
1 Vote
Ajax 1971-1973 - 0%
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Santos 1962-1963 - 0%
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Torinho 1940's - 100.00%
1 Vote
Ajax 1995 - 0%
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Flamengo 1981 - 100.00%
1 Vote
Benfica 1961-1962 - 100.00%
1 Vote
Total Votes: 1
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Old 12-02-2007, 01:13 AM   20 for reflexes is the only thing you need in life Post #1
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Default 20 for reflexes is the only thing you need in life

PLaying against Derby, if I won I would and Chelsea failed to win, I would win the Premier League (after just 33 games). Happily I won and Chelsea drew.

However, after my first 5 shots were saved spectacularly, I realised the opposing GK must have 20 for reflexes and of course he did. Anyway these are the stats.

http://i12.tinypic.com/6ob3pt0.png

My first goal came from a corner (and from the near post - I believe this was removed after the patch?). The other from Giovinco. Personally I felt that his goal was one of the hardest to score from.

Im not talking about super keepers here, I just feel that there are too many shots in each match. Even if RL teams play high tempo, open games, they never have this number of shots. In fact I have never seen a game with one team having over 30 shots. This happens all the time in FM.

I suggest SI look over the match engine and change it. I was watching Real Madrid today and in that game whenever a team had a chance, it would not always result in a shot, it would be cleared away. In FM, every chance ends in a shot and there are too many chances per match, which is why I believe there are too many shots in the game and therefore why "super-keepers" arise.

Thoughts?
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Old 12-02-2007, 01:15 AM   20 for reflexes is the only thing you need in life Post #2
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What other attributes does the goalkeeper have btw?
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Old 12-02-2007, 01:41 AM   20 for reflexes is the only thing you need in life Post #3
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A gk need good decision and positioning to stand in the right position at the first place.

Then he need reflex but also agility to make the save.
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Old 12-02-2007, 01:58 AM   20 for reflexes is the only thing you need in life Post #4
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those stats are so unrealistic. Derby had the ball for nearly 50% of the time, then what did they do with it? It also means that Man Utd must have taken a shot a minute, which is imposible because the ball is out of for at least 10 minutes a half. utterly *****!
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Old 12-02-2007, 02:04 AM   20 for reflexes is the only thing you need in life Post #5
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Quote:
Originally posted by Wixy_geez:
those stats are so unrealistic. Derby had the ball for nearly 50% of the time, then what did they do with it? It also means that Man Utd must have taken a shot a minute, which is imposible because the ball is out of for at least 10 minutes a half. utterly *****!
I was watching the match and it was like playing against 1 player. Which makes the possession stat even more unrealistic.

Some GK stats:

Decisions: 13
Positioning: 17
Agility: 15

However, I would like to discuss the number of shots, not super-keepers. Does anyone think they are unreslistic?
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Old 12-02-2007, 02:26 AM   20 for reflexes is the only thing you need in life Post #6
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No comment needed

Im sure Ill beat them at home but come on!
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Old 12-02-2007, 02:46 AM   20 for reflexes is the only thing you need in life Post #7
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aa but wouldn't the game get boring really quickly if you won every game 20-0 or whatever...
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Old 12-02-2007, 02:48 AM   20 for reflexes is the only thing you need in life Post #8
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Fix the engine then. Obviously it's broken. Yes it's fun, but it's completely unrealistic.
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Old 12-02-2007, 02:52 AM   20 for reflexes is the only thing you need in life Post #9
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Quote:
Originally posted by Wixy_geez:
those stats are so unrealistic. Derby had the ball for nearly 50% of the time, then what did they do with it? It also means that Man Utd must have taken a shot a minute, which is imposible because the ball is out of for at least 10 minutes a half. utterly *****!
1 shot a minute would mean 90 shots.

So it's more 1 shot every 2minutes
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Old 12-02-2007, 02:58 AM   20 for reflexes is the only thing you need in life Post #10
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In Ai vs Ai matches you rarely see this number of shots, but when a human manager is involved s/he tends to play the game differently. This is basically why so many shots can be produced, but it's not something that SI can target specifically as it would also have knock-on effects to the rest of the games as well.

The AI matches are just as important to producing a believable footballing world as the human matches are.

Something needs to be done, and that something should be a way of having the user work in a more usual way.

Best way of achieving this imo is involving tactics with training, so that your team becomes slightly more 'automated' when it encounters certain situations. It's a risky thing to try, but if it was done well it would be excellent.

The 'automation' would be similar to giving your assistant a little say in the changes made during the match. It would need to be an option so that you can set exactly how much say your assistant gets (ranging from "none" to "all tactical decisions").
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