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11-30-2007, 09:08 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #51 | | Newb
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Someone here recently did a experiment where they created a goalie with terrible goalie stats and a PA of 200. The goalie altough having 1-4 in goalie stats was always picked ahead of other goalies in the team (because he had a high CA) and performed to a 6.7 - 7.0 performance through out the season.... this is something to add to this thread.
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11-30-2007, 09:12 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #52 | | Registered User
Join Date: Jun 2007
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Originally posted by ajani:
Someone here recently did a experiment where they created a goalie with terrible goalie stats and a PA of 200. The goalie altough having 1-4 in goalie stats was always picked ahead of other goalies in the team (because he had a high CA) and performed to a 6.7 - 7.0 performance through out the season.... this is something to add to this thread.
| He did however also let in a lot of goals. So the actual match engine itself worked correctly in that respect.
I don't know how the AVG rating is worked out, so I cant comment on that.
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11-30-2007, 09:21 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #53 | | Registered User
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I think SI should skip the bull-snot and replace attributes with two variables: CA and PA defined as low/medium/high/Ronaldinho or whatever ... in the profile of a player.
What's the point of FM if MOST of the key attributes are ignored in favour of CA ?
/nausea
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11-30-2007, 09:32 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #54 | | Registered User
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Personally I think that CA and PA is messed up in the game. Attributes may matter during a match, but nowaydays I've completely stopped looking at stats and look at CA and PA with the mini scout. I stopped playing Anderson a long time ago but when I saw his stats they were amazing. I didnt play him because his ability was low. His stats were almost all above 16 but his ability was lower than other players so I stopped playing him.
I miss the days of looking up players and buying the one with the highest stats. Now I just look at mini scout and the CA or PA and leave it at that. I think CA and PA should be removed from the game. You can see how good a player is at passing, tackling etc, but you can never judge what their ability is. It doesn't make sense.
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11-30-2007, 09:40 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #55 | | Registered User
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its my understanding that if a player has a high ca/pa, then they are going to be one of the better players in the game. so surely they would be good at what they do anyway? like owen will have a high ca as a striker so is good at finishing, likewise terry will have good defencive attributes, because, as his ca shows, he is one of the better defenders in the game. so maybe by changing, for example, kaka to a gk, you are confusing the game. after all, you are telling the game that he is a top keeper, so its bound to believe that, no matter what his attributes are. in otherwords have you craeted an abnormal player, a world class keeper that can't really keep very well? which is unlikely in real life anyway.
i'm sure this has been suggested before, but maybe, instead of pa/ca overall, it could be done for each individual attribute? make them all between 1 and 100, then set them to how the player is now, and have a potential each player can reach for each attribute? after all, in real life, as players learn they improve, as they age they decline in certain areas. sorry if this been suggested before, just an idea
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11-30-2007, 09:59 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #56 | | Registered User
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Originally posted by neilb242:
its my understanding that if a player has a high ca/pa, then they are going to be one of the better players in the game. so surely they would be good at what they do anyway? like owen will have a high ca as a striker so is good at finishing, likewise terry will have good defencive attributes, because, as his ca shows, he is one of the better defenders in the game. so maybe by changing, for example, kaka to a gk, you are confusing the game. after all, you are telling the game that he is a top keeper, so its bound to believe that, no matter what his attributes are. in otherwords have you craeted an abnormal player, a world class keeper that can't really keep very well? which is unlikely in real life anyway.
i'm sure this has been suggested before, but maybe, instead of pa/ca overall, it could be done for each individual attribute? make them all between 1 and 100, then set them to how the player is now, and have a potential each player can reach for each attribute? after all, in real life, as players learn they improve, as they age they decline in certain areas. sorry if this been suggested before, just an idea
| i have bolded the problem, even if you just guessed it
the game does not care what the attributes are, the player performs according to CA, so what's the role of attributes anymore ?
The game should consider CA as a 'reputation' value of a player inside it's own database and as a theoretical instruction on how much the players attributes should change according to his results, not a detrimental factor in a players performance. CA should be ( as described ) a tool for easily SORTING players by the AI, it should NOT be used to determine his results on the pitch, ever.
Same for the quick match disaster ( imo ) because the game thinks a clubs/national teams reputation has anything to with it's performance in the real world ( q. the Andorra experiment ), see England vs Euro 2008 or Real Madrid vs the last 5 years. rubbish.
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11-30-2007, 10:07 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #57 | | Registered User
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The match engine* doesn't use a player's CA for anything - it uses attributes, condition, morale, weather, luck etc to work out a player will perform at any given moment.
*Full detail at least. I don't know much about the quick ME.
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11-30-2007, 10:11 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #58 | | Newb
Join Date: Feb 2007
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Originally posted by Ackter:
The match engine* doesn't use a player's CA for anything - it uses attributes, condition, morale, weather, luck etc to work out a player will perform at any given moment.
*Full detail at least. I don't know much about the quick ME.
| How can Kaka get 7 in 2 games when hes GK stats are so bad then?
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11-30-2007, 10:18 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #59 | | Registered User
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good looks <_>
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11-30-2007, 11:24 PM
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Player Attributes are Irrelevant... I think SI are pulling the wool over our eyes. Post #60 | | Newb
Join Date: Jul 2007
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i remember that in fm2007 i was using inter with a 4-4-2 diamond and by accident i switched my attacking midf,with my central defender zapata....and guess what?for the 10-15 minutes of match he played there my team permormed waaaaaaaaay better than normal and Zapata even scored a goal from quite far,then i realised my mistake and immediately switched back the 2 players.....and my team went back to normal performance,and the match become equal again......
i never talked about this,but this episode got printed in my mind,i still cant understand how my team got to play so much better in those minutes with a central defender playing as an attacking mid.......may i die in the next 30 seconds if i am not saying the truth.
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