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Old 04-12-2007, 01:49 PM   AI tactical behaviour Post #31
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Quote:
Originally posted by Melench:
<BLOCKQUOTE>interesting how the AI gave G Neville such basic instructions...maybe to compensate for Cole's free role?

narh, just cos he does have the ability </BLOCKQUOTE>

i was thinking it

also interesting to see that the AI uses global easy tackling in both experiment games
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Old 04-12-2007, 01:51 PM   AI tactical behaviour Post #32
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Quote:
Originally posted by jaycar:

also interesting to see that the AI uses global easy tackling in both experiment games
Could be because these are friendly games!
I am sure if they meet their fierce rivals in a proper game, it would be hard tackling.
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Old 04-12-2007, 01:53 PM   AI tactical behaviour Post #33
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Quote:
Originally posted by Dogs10:
I noticed on the Portsmouth game that CF was set to "Much" on Team Instructions and on the England game it was set to "Little". Was this the same across the team Abramovic or were certain players like Rooney or J. Cole given more CF?
It was the same across the team, each manager has a "tactical knowledge" rating in the editor which indicates a frequency of tactical changes they make in the game from experience Mourinho makes more changes such as closing down and passing focus. So far the england game is a exception but i believe this is due to circumstances as in club tests every game started with the same tactic. Its common knowledge that international teams don't have enough time to work on tactics and set pieces and as a direct result CF is lower in my honest opinion
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Old 04-12-2007, 01:55 PM   AI tactical behaviour Post #34
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Quote:
Originally posted by prince_capri:
<BLOCKQUOTE>Originally posted by jaycar:

also interesting to see that the AI uses global easy tackling in both experiment games
Could be because these are friendly games!
I am sure if they meet their fierce rivals in a proper game, it would be hard tackling. </BLOCKQUOTE>

That is true easy tackling is because there friendly games as I said before this is analysis on sorts and tactics should not be used exactly as there shown there but you can incorporate these changes that are made to your ouw tactic like i did
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Old 04-12-2007, 02:06 PM   AI tactical behaviour Post #35
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the way Alex ferguson set up the Portsmouth team mirrors the Manu Prefered formation/playing style in the editor.

Ment - 18
Def line - 10
Passing - 2
CF - 17 !!
Marking - Zonal
Closing - 15
tempo - 13
Width - 18

that compares very closly to the tactics he used in that game.
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Old 04-12-2007, 02:13 PM   AI tactical behaviour Post #36
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Quote:
Originally posted by prince_capri:
<BLOCKQUOTE>Originally posted by jaycar:

also interesting to see that the AI uses global easy tackling in both experiment games
Could be because these are friendly games!
I am sure if they meet their fierce rivals in a proper game, it would be hard tackling. </BLOCKQUOTE>

ah, very true..failed to read that bit
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Old 04-12-2007, 04:02 PM   AI tactical behaviour Post #37
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Hy guys,did any of you manage to do what Abramovic did?

I simply can't see the tactics after my ass man takes control.

Can someone tell me how to do that,please?

Cheers
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Old 04-12-2007, 04:15 PM   AI tactical behaviour Post #38
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Up till now we witnessed AIs attacking football of sorts and a glimpse of its attempt to kill of a game.So I ask myself how do you beat a better opponent? Answer by playing a better opponent and learning, thus I created a friendly game between Watford and Barcelona, Ferguson of course in charge of Watford as Mourinho makes far too many changes for my liking.

The tactic has all the common settings as before for long shots, try through ball etc...And if a setting is not mentioned assume its the same setting as in the first club game screenshots.

Watford vs Barca formations

first minute tactics I paused just after 20 seconds in the game but Watforld alredy scored by this stage so I dont know the exact starting tactic, but what I can gather so far this is regarded as an defensive tactic when playing against better teams:

team instructions
mentality
closing down
hold up the ball

17th minute 1:1 :

team instructions and mentality

halftime:

team instructions and mentality

54th minute:

mentality

60th minute:

formation change
team instructions
free roles
hold up the ball

69th:

free roles
mentality

85th minute Ferguson killing off the game apart from the changes shown below they included no free roles or holding up of the ball:

formation change
team instructions


Points worth mentioning "counter attack" is used when your defensive or trying to kill of the game. As far as free roles on strikers are concerned it seems there only used on strikers when trying to break down a very defensive and compact side.

This test is not even 15% finished overall as to what I've planed but its a start, I do occasionally play my save game as a result this can be a long process. By the way has anyone started or used these sort of patterns that are emerging?
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Old 04-12-2007, 04:17 PM   AI tactical behaviour Post #39
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Quote:
Originally posted by rusuandrei:
Hy guys,did any of you manage to do what Abramovic did?

I simply can't see the tactics after my ass man takes control.

Can someone tell me how to do that,please?

Cheers
once you assign the assistant to manage the friendly games, click on the fixtures and make sure it say view the game. Once your watching the game click on the name of the club near the score line and you'll be able to see whats going on
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Old 04-12-2007, 05:15 PM   AI tactical behaviour Post #40
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Abramovic,thanks man,I really appreciate this,now its testing,observing,implementing time!

Cheers
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