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Discuss Football Manager 2008 for PC, MAC and PSP versions of FM 2008. Click here to view our FM resources.


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Best 5 club teams in history of Football:
Liverpool 1977-1978 - 100.00%
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Juventus 1985 - 0%
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Milan 1989-1990 - 100.00%
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Ajax 1971-1973 - 0%
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Santos 1962-1963 - 0%
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Torinho 1940's - 100.00%
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Flamengo 1981 - 100.00%
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Benfica 1961-1962 - 100.00%
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Old 09-20-2007, 05:44 PM   FMH08 Post #1
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I know we started a thread of with the ideas that we would like to see in the new game but which ones do we honestly think will make it??

We know reserve teams are in and easier editing but what do others think will make it?

I think a bigger database and more transfer activity from the other teams.
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Old 09-20-2007, 07:01 PM   FMH08 Post #2
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I think (and very much hope) that the transfer system will be better. That clubs will just bid voor listed and good players.
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Old 09-20-2007, 07:31 PM   FMH08 Post #3
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I think it will be pretty much the same and from the screenshots, it looks that way.

I know Mark was saying how they don't want to add features as it will make it less 'pick up and play'... but I don't know about anyone else, but 99% of the time I sit playing it on my sofa and would like a lot more features.

Not to bothered about 2d pitch but a more realistic game is what's needed.

To be fair, once you have started a season, there is nothing to do. You can't buy players, you have your formation, and you have done your training...

All you do is, start match, finish match, swap injured player, start match, finish match, swap suspended player. All gets a bit boring.
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Old 09-20-2007, 10:20 PM   FMH08 Post #4
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In response to the comments here:

The transfer system has been tweaked a fair bit as has your opponents AI.

Tactics are now fully customisable and flexible (and you can save them to memory card so you can swap them with friends etc.).

Media has been expanded again, you can now appeal against bans etc. so the game is expanding - the trick we're trying to pull off is to ensure that the increasing options don't also slow down the gameplay which is imho critical to a 'fun' handheld experience ..
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Old 09-21-2007, 02:08 PM   FMH08 Post #5
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glad to hear you can appeal against nans now, that will improve the game
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Old 09-21-2007, 04:11 PM   FMH08 Post #6
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Its sounding like a fantastic game which I can't wait to get my hands on.

I found the biggest thing missing from FMH 07 was a reserves/youth team, but FMH 08 has cleared that up :thup:
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Old 09-21-2007, 05:46 PM   FMH08 Post #7
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Thx for the update Marc These are good improvements and I'm also happy that the GUI is mostly similar.
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Old 09-21-2007, 05:56 PM   FMH08 Post #8
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is here going to be more of a build up to a match, like media interaction?
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Old 09-21-2007, 06:33 PM   FMH08 Post #9
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Im glad about all of the updates so far including the transfer market tweak, reserves, tactics and editing. I'm a little unsure if there will be any bug tactis found though such as the famous "Diablo" tactic for CM 03/04 if any of you true champ/football managers can remember. However there hasnt been a change list released yet but I pressume thats all the major changes for this version really. Hopefully there will be player pictures, 2d pitch, even more advanced editing and especially finances added in the near future. This will add greatly to the games loading time so it has to be a compromise between pick up 'n' play and in depth gaming really...
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Old 09-22-2007, 12:06 PM   FMH08 Post #10
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I know a number of people are asking for a 2D pitch but i would rather see the database improved and the ability to transfer to different countries instead of managing in just the one country.
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