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11-26-2007, 09:47 PM
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Do we (&SI) need a year off from FM? Post #31 | | Newb
Join Date: Jan 2007
Posts: 0
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why dont SI hire more staff, or organise better to get this game working without very limited bugs. Any business must consider their customers happiness as number 1. as far as i can see recently most people aint happy i am definately one. but still playing because i am addicted lol I still think if there wasnt FM09 there would be alot of whining. ;-)
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11-26-2007, 09:49 PM
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Do we (&SI) need a year off from FM? Post #32 | | Registered User
Join Date: May 2007
Posts: 8
Rep Power: 0 | Quote:
Originally posted by kkboy80:
why dont SI hire more staff, or organise better to get this game working without very limited bugs. Any business must consider their customers happiness as number 1. as far as i can see recently most people aint happy i am definately one. but still playing because i am addicted lol I still think if there wasnt FM09 there would be alot of whining. ;-)
| any buisness must consider the financial viability of such a decision first.
the customer comes next.
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11-26-2007, 09:52 PM
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Do we (&SI) need a year off from FM? Post #33 | | Registered User
Join Date: Apr 2007
Posts: 0
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kkboy80 - We have hired more staff (both development and testing) and moved to new offices to fit them all in during the last year.
Strange to hear you say you aren't happy but are still playing because you are addicted |
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11-26-2007, 11:25 PM
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Do we (&SI) need a year off from FM? Post #34 | | Registered User
Join Date: Jul 2007
Posts: 0
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No-way, FM is one of the games i look forward to every year, that and Pro Evo, it wouldn't be the same without playing new version of them top games.
Like i was looking forward to a new Fight Night on the 360 this year, but it looks like they're doing that two year game plan thing, which is very disappointing,
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11-26-2007, 11:42 PM
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Do we (&SI) need a year off from FM? Post #35 | | Registered User
Join Date: Jul 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by This field intentionally left blank:
<BLOCKQUOTE>It would make this years atmosphere seem like Christmas at Mother Theresa's.
| Interesting analogy given that Mother Theresa was a psycho, who thought the only true way to get close to God was through pain and suffering. </BLOCKQUOTE>
Hmmmmm who's the psycho? What a ridiculous statement
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11-26-2007, 11:47 PM
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Do we (&SI) need a year off from FM? Post #36 | | Newb
Join Date: Apr 2007
Posts: 0
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Apart from anything else, a "year off" wouldn't bring in more new ideas or less bugs. All it'd mean is that we wouldn't get to "see" the half way point between FM08 and FM10. It'd still be there, but... hidden.
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11-27-2007, 12:12 AM
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Do we (&SI) need a year off from FM? Post #37 | | Registered User
Join Date: Apr 2007
Posts: 0
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Originally posted by Spammer:
Rokstar have the luxury of choosing their development time. In a game such as this it has to be seasonal.
GTA is also full of bugs and glitches. Some that make it impossible to complete the games 100%. |
I've completed all GTA's 100% up to and including San Andreas (admittedly using guide books occasionally) and have yet to encounter a bug that prevents me.
Unless your talking about PC version? (I'm on PS2 - soon to be PS3)
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11-27-2007, 12:13 AM
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Do we (&SI) need a year off from FM? Post #38 | | Registered User
Join Date: Apr 2007
Posts: 0
Rep Power: 0 | Quote:
Originally posted by Starr_Man5:
<BLOCKQUOTE>Originally posted by Spammer:
Rokstar have the luxury of choosing their development time. In a game such as this it has to be seasonal.
GTA is also full of bugs and glitches. Some that make it impossible to complete the games 100%. |
I've completed all GTA's 100% up to and including Vice City Stories (admittedly using guide books occasionally) and have yet to encounter a bug that prevents me.
Unless your talking about PC version? (I'm on PS2 - soon to be PS3) </BLOCKQUOTE>
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11-27-2007, 12:20 AM
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Do we (&SI) need a year off from FM? Post #39 | | Registered User
Join Date: May 2007
Posts: 2
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Nah, was the PS2 versions - pretty much all of them have something that can stop you completing it.
Take San Andreas for example. On the Xbox version if you got your pilot license before opening the flight school then it stops you being able to do the Taxi missions (you just get the "no fares near by" message every time you try). Worse still, it also stops the game registering a "spot" location in one of the later missions (Loco Syndicate) which means you can't progress past it.
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11-27-2007, 12:21 AM
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Do we (&SI) need a year off from FM? Post #40 | | Registered User
Join Date: May 2007
Posts: 2
Rep Power: 0 |
PS2 and Xbox versions *
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