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10-26-2007, 01:22 PM
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A skinning problem/question, help much appreciated. Post #1 | | Registered User
Join Date: May 2007
Posts: 2
Rep Power: 0 | A skinning problem/question, help much appreciated.
Does anyone know how i can get rid of the stripe effect that happens on most of the screens, i have managed most other things while modifying the default skin, and this is the one remaining (highly annoying!) thing i want to get rid of.
Any help would be great, in the meantime i shall keep trawling thru the fmf files looking for pointers, lol.
cheers, obi.
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10-26-2007, 01:51 PM
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A skinning problem/question, help much appreciated. Post #2 | | Registered User
Join Date: Aug 2007
Posts: 0
Rep Power: 0 |
I haven't got the XML in front of me right now, but I seem to remember seeing that tables with stripes have an attribute set to 'striped' or something similar in the XML. Dig out the XML for the panel you're looking at, and look for that kind of information. I should imagine removing it will remove the stripes.
Hope that helps |
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10-26-2007, 02:13 PM
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A skinning problem/question, help much appreciated. Post #3 | | Registered User
Join Date: May 2007
Posts: 17
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stripe_rows is what you need to look for.
However rather than going through and changing xml files you could very easily just change the stripe graphic instead.
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10-26-2007, 02:23 PM
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A skinning problem/question, help much appreciated. Post #4 | | Registered User
Join Date: May 2007
Posts: 2
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cheers for your prompt replies fellas.
yeah ive found the stripe_rows code, wasnt at all sure but it seemed logical, im 5 hours into attempting to learn xml-fu.
can i change that graphic without needing to wait for the .fmf extractor, radestock?
all ive been doing is reading the fmf files with notepad++ and copy n pasting into existing xml files, and messing around with it, again your help is appreciated.
obi
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10-26-2007, 03:23 PM
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A skinning problem/question, help much appreciated. Post #5 | | Registered User
Join Date: May 2007
Posts: 2
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while waiting, i copied the whole panels fmf file into a xml file, called it global panels.xml, and proceeded to remove all references to stripe_rows in the code, keep getting XML parsing errors, i'm clearly doing something drastically wrong, i just cant seem to think what it is
when i try to load the game with this global panels.xml i get a cancel and add buttons in the far top right corner of the screen.
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10-26-2007, 03:43 PM
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A skinning problem/question, help much appreciated. Post #6 | | Registered User
Join Date: Apr 2007
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Basically what radestock said :thup:
I wouldn't mess with the FMF files until the resource tool is available then you can get into the guts of them.
Your best option is to replace the stripe graphics (in a new skin)
I would recommend downloading Ackter's skin and having a look at how it's done if you haven't done any skinning before.
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10-26-2007, 03:57 PM
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A skinning problem/question, help much appreciated. Post #7 | | Registered User
Join Date: May 2007
Posts: 2
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ello Ter, yeah m8, i have got Ackter's skin, and i have managed to replace the white background, and the menu at the side, i have even managed to replace the darker of the 2 stripes with a much darker one, now, do you happen to know what the graphic is called for the lighter of the stripes. The darker one seems to be called stripe_top_middle and the like, if i knew the file name of the other stripe i can copy the darker one i have replaced and rename the files so the game can pick it up.
cheers
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10-26-2007, 04:13 PM
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A skinning problem/question, help much appreciated. Post #8 | | Registered User
Join Date: Aug 2007
Posts: 8
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if i were you obi mate, i'd just rename everthing worked for me! |
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10-26-2007, 05:06 PM
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A skinning problem/question, help much appreciated. Post #9 | | Registered User
Join Date: Apr 2007
Posts: 0
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skinname/graphics/table/row_top_left.png etc are the normal row graphics
skinname/graphics/table/custom/stripe/row_top_left.png etc are the striped row graphics
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10-26-2007, 05:13 PM
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A skinning problem/question, help much appreciated. Post #10 | | Registered User
Join Date: May 2007
Posts: 2
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thankyou very much Ter :thup: |
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