If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.
Apologies if these ideas have been posted before (I did have a read through this thread and couldn't see anything quite the same...)
Thinking about how injuries are handled in the game (and I am not getting involved in the quantity / frequency debate) they are broadly black and white - player x is injured - will be out for x weeks - with caveat of maybe seeing specialist if it is severe (and you only get this option when he is first injured IIRC) or getting an injection - which means the player then plays one match but then is out for longer. That player is then out injured, and is essentially left to be forgotten about until he is fit.
With most injuries in football, managers are constantly balancing the need to get a player back as quickly as possible against the possibility of further injury setbacks, something which I don't think FM currently handles too accurately. Many times when I have had 6-10 players out, I have thought, if only I could maybe target 1 or 2 players to try and rush their recuperation, even if it does carry some major risks.
What I would like to see is greater physio manager interaction to determine the method of rehabilitation for the player. For instance, if player x has a sprained ankle, if it was left to nature / standard recovery, he would be out for around 4 weeks. However the manager could ask the physio to suggest techniques that could speed the recovery or enable the player to play e.g. taping, strapping, injections, sitting in an oxygen chamber, seeing a German specialist etc. In real life, with a moderately sprained ankle, for instance, after about a week you can get strapped up and play, but with the chances of reinjuring much higher than if you let it recover completely, and with physical and technical attributes likely to be reduced.
Here the rate in which players could recover / play successfully whilst carrying an injury could be dependent on the quality and quantity of your physios and or your finances (ability to send them to the best specialists). I'm not suggesting that a good physio could make the blind see, more he could use his skills to patch up a player more regularly and successfully than a poor one.
This feature could be tempered by players mental characteristics, e.g. Some players relishing the prospect of getting back quicker because they love the club or are fitness freaks, whether others may get upset that you are potentially ruining their bodies by trying to play them when they are not fully fit.
There should also be the ability for players with injuries such as Achilles tendonitis or back problems to play through a season or for a certain period before being sent off for treatment albeit with reduced stats where appropriate and / or increasing likelihood of getting different injuries, again something that happens in real life. I seem to recall this happened in very old versions of the game, so if it happens in this one, please disregard.
Players with injuries such as broken wrists, cut heads etc. should be able to play whilst still injured but with the risk of angering them depending on their mental characteristics (or pleasing them) as above.
Also players with colds, flu (if you are particularly sadistic) etc. should also be made to play but with reduced abilities (and risk of angering them) and risk of passing infection. At the moment the option of them being treated by a physio with less days off then sending them home seems a little odd (What do FM physios know about treating a cold or flu - so that patient recovers more quickly - that thousands of scientists don't yet know?).
I also third (or maybe fourth) the better description of injuries during matches – rather than 'he has picked up a knock he will have to go off.' From the prognosis of the injury (Again maybe dependent on quality of physio or the attributes of player) I should make a call on whether to carry on playing him and suffer any consequences from that decision.
11-29-2006, 07:06 PM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #522
Originally posted by 5566,F4,WeWe:
assistant manager could feedback on a monthly basis of how loaned out players are doing for their club.
This is a brilliant idea IMO. Also would like to see a personal life (maybe even being able to buy a low league club and become chairman if you have a lucrative contract at a big club, hard to implement though? I think this would be an amazing feature!).
11-30-2006, 09:10 AM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #523
After playing 9 or 10 seasons I tend to get bored. That's why I'd love to see the manager salary actually being used somehow. As it stands now the manager salary is not very interesting. At least not for me.
If that money you earn as a manager would be put aside monthly, you could build up a little pile of money. Say if you were manager for Portsmouth 10 seasons and earned £7000 a month that would be £840.000,- over 10 years. Now what could be done with that money?
I therefore want a possebilety to buy myself a chairman position with the salary I’ve earned!
(And please don't answer "play TMC" or whatever game that has this in it. The manager salary could be used for something positive)
Let’s say you're totally bored as manager of Portsmouth. You cant' stand the players you've bought, and you've won most things anyway.. BUT you see that the chairman of say, Bournemouth, is looking to quit.. It could be integrated an option to buy him out as a chairman. You could then become chairman/manager of Bournemouth by buying the majorety (51% or more) of the club. This action would ofcourse see you resign as manager of Portsmouth.
As chairman/manager you should not be able to do anything other than; decide feeder/parentclub, salary-budget, transfer-budget, and investments to the stadium and training ground. But that actually is a lot! And I for one think this would be both fun and challenging..
A chairman function could be included by the same way that the Harchester United thing. It could and should be an option to either ignore this function or include it - before you start a new game. This way I think everybody would be happy. Those of you who think it isnt realistic to include such a thing as a "chairman-function" could easily ignore it by not choosing that option.
For me this manager game has always been about enjoying the game, and not thinking about realism. I guess it isnt realistic having a team called Harchester into the game either, but it's surely fun for those who'se into it.
Those who think a chairman function would implode a world of finances into the game - and therefore making it more complex... The economy bit could stay the same as it is now, as I think that after the patch the economy would be adjusted a bit. I'm not saying I want this for FM2007, but I strongly hope that Sigames would at least consider this option - as I think it would increase the playabilety.
I know m,any would say that this is a managergame, not a Directorgame. But I know some people who think the chairman/manager ting could prolong their game. And I think Sigames should include this as an option becouse of the playabilety increase I think it would create. FM2007 isn’t a TV show of Harchester United either, yet that option is still in the game..
I'm sorry for the grammar-bit! My English is a bit rusty..
11-30-2006, 12:58 PM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #524
Originally posted by bl0u6344:
<BLOCKQUOTE>Originally posted by 5566,F4,WeWe:
assistant manager could feedback on a monthly basis of how loaned out players are doing for their club.
This is a brilliant idea IMO. Also would like to see a personal life (maybe even being able to buy a low league club and become chairman if you have a lucrative contract at a big club, hard to implement though? I think this would be an amazing feature!). </BLOCKQUOTE>
I'm with you on that. What is the point of working up to a high salary contract at the moment on FM?
It makes no difference whether you're getting payed 1,000 pounds a week or 30,000 because there's nothing to do with the money.
11-30-2006, 01:02 PM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #525
Originally posted by Great_Dane:
more detailed team talks towards players;
Negative
<LI>You're missing to many chances, hit the target!
<LI>You're being a bit greedy with the ball, play with your team mates!
<LI>Yellow card... please be cautious of your tackles!
<LI>I expected more from you!
- I agree: Specific orders for specific players (st, mc, dc)
Also:
- Fans interaction. Or press conferences with the fans twice a year to discuss.
- More god damn leagues which I do not think is difficult(cyprus)
- A choice of a sponsor. If not your own, at least have a say.
- Specific sponsors. I think this could be an advertisment and an income for SI, but if not real-life sponsors, at least made up ones: SI-Beer, Santa-Clause's aftershave...
- Some logos to appear on the kits according to the sponsor.
- More default kit styles: No matter how much I download there are always kits missing, so this year I go with the default to keep a common interface. But it's boring.
- A press conference after the game. with some options about it rather than random media questions.
- A huge problem is that they do not really take in account the european leagues. It would be nice to set the champions league as a goal.
I know it probably affects the game already, but it doesn't show in the confidence window.
...
- The option to add leagues:
What country? Is it official (for Eu comps)? how many teams? how many teams relegated? A choice of rules, then let the game engine figure out the fixture list.
I could go on forever, but now I'm too busy waiting for the god damn patch...
12-01-2006, 10:19 AM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #527
1. When using multi-select to get coach or physio reports, I like to get the replies on one screen.
2. Player report cards (along the lines of scout report cards). These could incorporate much of the info we already have in a more compact form.
3. An over view of the pitch which visualises the effects made to tactics when I alter slider bars. Examples: I can then see how deep my defence is standing, how wide the formation is.
4. Many lower league teams don't have an assistant manager, but have a coach/player coach. In these cases he should be able to give us the same advice/opinions that an assistant manager gives us, e.g. best line up, feed-back from team talks etc.
5. End of season squad assessment screens. E.g. from youth coach, which player she recommends for release or contracts etc. Ditto from first team coach, assistant.
12-02-2006, 01:58 AM
Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here. Post #528