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I've been noticing after patching that a lot of players, and I mean a lot of players are missing sitters. And we aremt talkin one or two we are talking most of them. Now in saying this the AI seems to be suffering from it also. But when it happens to me three times in one game where it was open goal and ball was blasted at right angles. I hate the code line "how did he miss that". How did he, he has 18 finish and 19 composure! and we play a short slow style that produces loads of chances(that keepers excell and keep out!mmmm) This isnt about keepers at all. Super overpeforming keepers have been standard now for years. Each of my teams has a great one. So no complaints there im used to ridiculous keeping efforts. Go go 18 reflexes!
Im just troubled that the only solution you guys had at SI to make the game harder, was to make easy chances get wasted game after game. Now i'm still winning and this is the best of all time easy.(with 2D that is)But to nerf striking abilities was poor sighted. It wasnt something that could have been missed in testing and its not tactical. It seems that every player including AI controlled players are shooting at the keeper. Or the linesman! I will however work out with my fellow FMer's a way around this silly debuff of players up front and find a way aroubd it. There has to be a way. You guys would not have done this on purpose i'm sure. Now would you? I seriously hope i'm wrong and it is tactical. I play slow,short 4-4-2 with most teams and control possesion and as I said create loads of chances. Have insane players Rooney,Teves,Aguero and the obvious others up front missing these. So question remains. Was it a tactical change or a catch up logic one? And one quick thing. You know those screeming strikes right to the top corners? Watch football guys most go in, crap players dont save 9 out of 10, its the other way around. Discuss. Love the game though havent played another game since its been out. All my game time goes on it. Absolutely awesome apart from small issues. But what else is new.