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Most all of the white ones in the default skin ... team squad, tree, news, competition, etc... I was hoping it was a one-off, but if I gotta change 'em all, I will ...
11-09-2007, 01:21 PM
Skinning Question for Ter (or anyone else who knows) Post #4
It's not one pixel at a time. FM uses a scaling method. Say for a button with a fixed height and variable width there will be three graphic files:
button_left, button_middle and button_right. The right and left graphics stay a fixed size and the middle graphic repeats to fill the gap between the two (different width buttons etc). For fixed width graphics with variable height it works the same just with:
thing_top, thing_middle and thing_bottom
For stuff like buttons there are 'over' and 'clicked' states too - pretty obvious what they mean.
Graphics where stuff is variable both horzintally and vertically (like boxes) consist of 9 images:
Imagine a basic square. The corner graphics are fixed and the middle graphics repeat vertically and horizontally to fill in any gap between them. This is the kind of thing you'll probably be interested in.
box and paper are the ones you really need to change for the main panels but it's how pretty much every graphic in the game works.
11-09-2007, 04:28 PM
Skinning Question for Ter (or anyone else who knows) Post #7