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Skinning Hideout

Use this forum to help edit the cosmetic side of Football Manager.


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Old 11-13-2007, 08:45 PM   Yet Another Skinning Question Post #1
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One of my favorite skins of all time was AuroraFlow for FM06. I really liked the team colors on the tree menu.

I'd like to try something similar for '08. I've tried to get the game to recolor the menubar background by looking a how titlebar.xml did it, and copying the line

<attachment class="get_global_attachment" get_property="bkcl" set_property="colr"/>

into header.xml and changing bar_left/middle/right in interface\menubar to the saame color as the titlebar bar_left/middle/right files, but no joy.

Is it possible? If so, where am I going wrong?
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Old 11-13-2007, 08:52 PM   Yet Another Skinning Question Post #2
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Actually, for completions' sake, I'm trying to get the menubar to be the team trim color, with the text labels in team foreground. Once I get that figured out, I figure doing the tree menu the same way will be relatively easy ...
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Old 11-13-2007, 09:49 PM   Yet Another Skinning Question Post #3
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You also need to add this pit of code to the end of the line that calls the graphic you want to recolour: rthr="68"

So for example to get the top bit of the tree menu recoloured to your teams colour the code should be:

<pre class="ip-ubbcode-code-pre">&lt;widget class="picture" id="pict" auto_size="horizontal" file="interface/tree/top/bar" cached="true" rthr="68"&gt;</pre>

and the code to display it in the trim colour should be: (If I remember correctly I don't think the trim colour will display correctly on the match screen?)

<pre class="ip-ubbcode-code-pre"> &lt;attachment class="get_global_attachment" get_property="ocol" set_property="colr"/&gt;</pre>

Recolouring text works exactly the same, use bkcl for the background colour and fcol for the foreground colour.


One thing to bear in mind when recolouring the tree menu is that you have to make sure it is readable for all teams - cannot remember if the way to get the game to change clashing colours is hardcoded or controlled by the xml files.
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Old 11-13-2007, 10:30 PM   Yet Another Skinning Question Post #4
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Thanks for your help, it's worked great so far... But...

Quote:
Originally posted by michaeltmurrayuk:
One thing to bear in mind when recolouring the tree menu is that you have to make sure it is readable for all teams - cannot remember if the way to get the game to change clashing colours is hardcoded or controlled by the xml files.
Well, it is an issue...Poor Salisbury City can't read a thing. I'm going to change the color and transparency of the menubar graphic files, but it won't help much at all. Anyone remember/know?
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Old 11-13-2007, 10:39 PM   Yet Another Skinning Question Post #5
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Well, changing the transpaarency did actually help. Salisbury City can read their menus now. Barely. I won't want to manage them, though...

It would be nice if there were a way for the text to revert to the background color if the foreground and trim colors were too close.
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Old 11-13-2007, 11:04 PM   Yet Another Skinning Question Post #6
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Quote:
Originally posted by SSGTroyer:
Thanks for your help, it's worked great so far... But...

<BLOCKQUOTE>Originally posted by michaeltmurrayuk:
One thing to bear in mind when recolouring the tree menu is that you have to make sure it is readable for all teams - cannot remember if the way to get the game to change clashing colours is hardcoded or controlled by the xml files.
Well, it is an issue...Poor Salisbury City can't read a thing. I'm going to change the color and transparency of the menubar graphic files, but it won't help much at all. Anyone remember/know? </BLOCKQUOTE>

If you look in the graphics\menu\actions folder of most skins, you'll find the highlight boxes for the tree menus. I used these on Luxor (making a almost transparent box, so that teams like Marseille had readable menus.
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Old 11-13-2007, 11:30 PM   Yet Another Skinning Question Post #7
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I like Steklo-Skin most so far, except one thing what i wanna change:

Does anybody know which file i have to change to make the drop-down menus less transparent ?
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Old 11-13-2007, 11:34 PM   Yet Another Skinning Question Post #8
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Quote:
Originally posted by lsmyd:
I like Steklo-Skin most so far, except one thing what i wanna change:

Does anybody know which file i have to change to make the drop-down menus less transparent ?
It's a bit off topic but, you can't. They're a whole series of images, and they're not that transparent anyway (I toned it down from the initial release)
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Old 11-14-2007, 09:19 AM   Yet Another Skinning Question Post #9
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I see. Thanks for answering.
Maybe i get used to it the way it is...
...and sorry for off topic
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Old 11-14-2007, 01:24 PM   Yet Another Skinning Question Post #10
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Dead easy way to make sure text is readable is to use an outline. Just add:

&lt;flags id="colour" value="white"/&gt;
&lt;flags id="style" value="outlined"/&gt;
&lt;flags id="outline_colour" value="black"/&gt;

to the various objects displaying text in the sections file like tree_menu and modal_menu (using those instead of any &lt;flags id="spec" value="text"/&gt; remarks). You'll also need to add them to various places in team actions.xml and match controls.xml to cover everything that displays on the tree menu.

Obviously you can change the colours for any colour defined in colours.xml (or define your own in there). You could also set the text colour to the team's second colour using:

&lt;attachment class="get_global_attachment" get_property="ttcl" set_property="colr"/&gt; instead of &lt;flags id="colour" value="white"/&gt;

However you can't set the ouline colour to be team specific and sometimes text will become unreadable (for instance if you have a black outline and a team's ttcl is also black - it looks too thick and bold). If you do set the text to be team colour specific then I'd suggest using a grey outline (grey4 perhaps) as it seems to work with most teams.

My recommendation would be to use two set colours for text and outline rather than chaning text colours for each team.

Overall the only real hurdle you need to overcome is with the 'currently selected' colour clashing with a team colour on the tree menu. For the'highlighted' colour you can add an item_over graphic underneath as Cpt. Ferret says but the currently selected colour needs to be a set colour. This is where an outline helps.
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