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Originally Posted by Ferlin Why would you need to paste onto the layer mask when you can just keep the layers seperate and adjust opacaties or blend modes? What am I missing? |
Ferlin, you might be confused after looking at the first example with the eye. That one can probably be done with some blending and opacity, but not the last two examples. In these examples layer styles are added to the masked layers, that's something totally different, because suddenly you can create for example bevels, drop shadows, glow, etc, something you can't do with just a straightforward blending/opacity combination.
Let me show you an example.
I used a texture and blended it with a orange layer using luminosity blending mode. The result looks flat.
Then I selected the texture and copy/pasted it as a layer mask for the orange layer. I then added a bevel.
Notice the difference?
Blending is mixing pixels, masking is hiding pixels, that's the main difference.