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Old 11-07-2007, 04:49 AM   #11
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Serps!! *blows a whistle*

Whoa..acccording to your instructions this is what's going to happen.

The DL looks ok, though he's never going to try anything remotely fancy, even when it comes to overlapping runs. If you set him on CF..lowest notch of low then he will on rare occassions but only when the team is well and truly entrenched in the opposition half

The DC is a hoofer..that's all he does, any ball that comes his way..he's gonna thump it up. He will also only tackle when its well and truly too late..right on the defensive line. If your DL is deep..he will allow opposing strikers near the box...

My recommendation is that his mentality be defensive..not ultradefensive..last notch of defensive is fine. Think of it in terms of risk..80% safe play.

You're taking a LL side as well...I gather, so direct passing with a passing ability of 8-10? Does it make sense to you? Why not mixed? At least then he can play the ball to the MCs who should have better passing options.
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Old 11-07-2007, 04:52 AM   #12
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Manmarking is fine serps...spoke at length with PaulC on this..and its been fixed..as long as you use nonspecific manmarking instructions. If you use specific manmarks then you're in trouble, because the AI will swap strikers
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Old 11-07-2007, 06:03 AM   #13
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Quote:
Originally posted by rashidi1:
Manmarking is fine serps...spoke at length with PaulC on this..and its been fixed..as long as you use nonspecific manmarking instructions. If you use specific manmarks then you're in trouble, because the AI will swap strikers
I need to chat to you at length about this, Rash, because I'm still not convinced. Something is wrong, either in the GUI or in the engine. It might just be GUI, in which case I'm rattling my cage over nothing (except a minor graphical annoyance). I agree that it does work at the beginning of a match but I am not convinced it works all match, all the time. I have still to be convinced on this, despite querying it for nigh on two years, because I have been unable to explain myself clearly. It is complicated. If it could be explained in detail, one way or the other, then I'd be happy.
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Old 11-07-2007, 06:47 AM   #14
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When the AI changes tactics and I've told SI this problems emerge.

Its when the AI goes to a solo man striker that you find the manmarking fails. Neither dc on manmarking will treat it as manmarking instead opting for what looks zonal. Its the one observation I made, and I would be very interested if someone saw that happening again.

In previous versions of the game i was a huge critic of manmarking.
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Old 11-07-2007, 10:38 AM   #15
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Well 20 games into the season, and just two defeats. No-one's hammered me at all. Too many draws though, around half of all games. Maybe it's time to move onto midfield settings.

And what is it with corners? Near post, near post, near post regardless.
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Old 11-07-2007, 11:06 AM   #16
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Quote:
Originally posted by rashidi1:
When the AI changes tactics and I've told SI this problems emerge.

Its when the AI goes to a solo man striker that you find the manmarking fails. Neither dc on manmarking will treat it as manmarking instead opting for what looks zonal. Its the one observation I made, and I would be very interested if someone saw that happening again.

In previous versions of the game i was a huge critic of manmarking.
100% my reading. I also think it still fails once someone moves position on a permanent basis, rather just swapping positions. Thus, if the AI decides to swap the MC for the MR, your MC will now be marking the opposition MR, your MR their MC. It may have been fixed for player swapping, but not for permanent position changes.
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Old 11-07-2007, 11:54 AM   #17
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Quote:
The DC is a hoofer..that's all he does, any ball that comes his way..he's gonna thump it up. He will also only tackle when its well and truly too late..right on the defensive line. If your DL is deep..he will allow opposing strikers near the box...
I think I don't understand how DL works... I thought that MCs closing down should be as DL, and defenders lower. But you are saying that with a low DL, central defenders CD should be higer? So lets say that central defender CD + mentality + team DL = 20? I'm only supposing, but maybe we can think of a formula...

Quote:
You're taking a LL side as well...I gather, so direct passing with a passing ability of 8-10? Does it make sense to you? Why not mixed? At least then he can play the ball to the MCs who should have better passing options.
I thought that LL teams were encouraged to use long passes, or at least direct :/ It's better to use mixed? But when it's raining, sure direct, am I wrong?
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Old 11-07-2007, 02:07 PM   #18
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If the DC is set to ultra defensive, and you give him direct passing..he will hoof the ball. Its because of his mentality settings not his DL.

For DCs there is no positional effect as a result of mentality just a behavioral change

I personally don't recommend direct for any player except for those with good passing. Direct passing is looking for targets, giving it to players with poor passing is not a good idea. People generally recommend long passing, again, I'm a person who prefers possession, so I lilke them to play shorter passes and try and make sure they don't drift far apart by keeping as many on the same mentality scale
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Old 11-07-2007, 05:57 PM   #19
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Quote:
For DCs there is no positional effect as a result of mentality just a behavioral change
You 100% about this? How do they line themselves up then? to the DL?
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Old 11-07-2007, 06:14 PM   #20
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yes
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