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Old 05-15-2004, 01:09 PM   Stroking paths (PS6) Post #1
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Default Stroking paths (PS6)

Hi all.

Is it just my version (PS6) of photoshop or, do all versions give poor results when stroking paths with hard edged brushes?

If I stroke a selection I get a clean smooth brush stroke but, even when I stroke the same path that the selection was created from, the results are not as clean. [confused]

This is most noticeable on curved paths like elipses etc.

Sark
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Old 05-15-2004, 04:27 PM   Stroking paths (PS6) Post #2
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Default Stroking paths (PS6)

I just did a quick test...
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Old 05-15-2004, 05:28 PM   Stroking paths (PS6) Post #3
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Default Stroking paths (PS6)

When you stroke a path, double-check the spacing on the selected brush. If the spacing isn't lower than 15% or so, it can look bumpy funky.
That's about the only thing I can think of right now.
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Old 05-15-2004, 05:51 PM   Stroking paths (PS6) Post #4
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Default Stroking paths (PS6)

Stroker

That was a good thought. I launched PS6 again and checked. Sure enough spacing was 25%. Here's another stroked oval in PS 6 with the spacing at 1%. It's still not as good as PS7 or CS. If I remember correctly, PS6 was the first version with vector shapes? Looks to me that it was not that good but significantly better in PS7
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Old 05-16-2004, 04:15 AM   Stroking paths (PS6) Post #5
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Default Stroking paths (PS6)

Good observations guys.

It should also be noted too though that the quality of the Stroke is dependant on the size of the Path/document being used.
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Old 05-17-2004, 05:22 PM   Stroking paths (PS6) Post #6
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Default Stroking paths (PS6)

Thanks for the replies.

Welles...Your first test was similar to the results I achieved, though I got an even bumpier effect stroking the path. This, like theKeeper and Stroker pointed out, may be due to path/document size and the stroke and curve characteristics of the path.

It's also interesting to note your PS6 stroked selection exhibits the same flattening at the extremes as I experienced. I didn't pay much attention to this, assuming it was just a display characteristic but, it is clearly not visible on your PS7 path that was stroked.

I guess it may be time to consider upgrading.

Thanks again for the replies, they're much appreciated.

Sark
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Old 05-17-2004, 05:43 PM   Stroking paths (PS6) Post #7
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Default Stroking paths (PS6)

Sark,

Strokes applied to oval selections always flatten out at ends of the X and Y axes. I don't know why but the wider the stroke the more flattening occurs.

Just an upgrade opinion...PS7 was much better than PS6 and CS is better yet!

Here's a thread which went into the flattening issue in depth...

http://www.photoshopgurus.info/forum...ht=stroke+path
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Old 05-17-2004, 06:07 PM   Stroking paths (PS6) Post #8
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Default Stroking paths (PS6)

Welles

I guess that just strengthens the upgrade option. At least with PS7 I know I can create perfect strokes. I also prefer paths as they are more versatile.

Thanks again for posting.

Sark
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