If you register for free, you will be able to post threads, vote on polls and lots more. If you have problems with the registration or logging in, please contact the administrator.
Is it just my version (PS6) of photoshop or, do all versions give poor results when stroking paths with hard edged brushes?
If I stroke a selection I get a clean smooth brush stroke but, even when I stroke the same path that the selection was created from, the results are not as clean. [confused]
This is most noticeable on curved paths like elipses etc.
When you stroke a path, double-check the spacing on the selected brush. If the spacing isn't lower than 15% or so, it can look bumpy funky.
That's about the only thing I can think of right now.
That was a good thought. I launched PS6 again and checked. Sure enough spacing was 25%. Here's another stroked oval in PS 6 with the spacing at 1%. It's still not as good as PS7 or CS. If I remember correctly, PS6 was the first version with vector shapes? Looks to me that it was not that good but significantly better in PS7
Welles...Your first test was similar to the results I achieved, though I got an even bumpier effect stroking the path. This, like theKeeper and Stroker pointed out, may be due to path/document size and the stroke and curve characteristics of the path.
It's also interesting to note your PS6 stroked selection exhibits the same flattening at the extremes as I experienced. I didn't pay much attention to this, assuming it was just a display characteristic but, it is clearly not visible on your PS7 path that was stroked.
I guess it may be time to consider upgrading.
Thanks again for the replies, they're much appreciated.
Strokes applied to oval selections always flatten out at ends of the X and Y axes. I don't know why but the wider the stroke the more flattening occurs.
Just an upgrade opinion...PS7 was much better than PS6 and CS is better yet!
Here's a thread which went into the flattening issue in depth...
I guess that just strengthens the upgrade option. At least with PS7 I know I can create perfect strokes. I also prefer paths as they are more versatile.