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Forward runs - The Who, what, why and when thread!
ok, so after being able to arguably play some deecnt football, I took a look backwards for how my team scores the goals, and I found out that most of them are coming from crosses to my tall strikers, long shots and corners.
yet, no killer balls being played to strikers, which is a shame because I definatly got the quality of players to play some creative football as I'm playing Man City ( Elano, Johnson and Petrov anyone? ).
Now, you gotta be asking "How is that connected to FWR instructions?", which is what I'm going to find out and clarify throughtout this thread:
1st - Lets clarify what does Forward runs mean: Where will the player move himself when the team is in possession of the ball.
So by that, the attacking players should move higher on the pitch to get into attacking positions, which is done by setting individual instructions of FWR.
By saying that, setting the FWR for players should be done with a good logical connection to the position the player has on the formation:
DCs - probably never ever make FWR, as they're the last defending line.
Fullbacks - a good attacking option is having them to overlap through flanks, making a lethal combination with the team's wing players. When the opposition shuts down the game by narrowing and slowing their play its a good idea to give the fullbacks a Often instruction, which can cause a nice one-twos plays with the wingers, aswell as providing more space for the other attacking players and ofcourse corssing the ball.
DMC - now I don't like giving this guy a FWR at all, keeping him the linking unit of the team, conquering the tempo of the game and setting him according to your instructions. moreover, when the team losses possession he is not too far from being in his position to defend and get the ball back.
MCs - now this is a tricky one, so tricky that sometimes I can't understand why player no.1 is getting into dead space while player no.2 is closed down so quickly. I assume that setting 1 player on a higher attacking mentality and given a mixed FWR could lead him to play some attacking moves, yet I believe it depends on how much width does the team create for him and which players are making FWRs to get into a good position and provoke some defenders on them. I'd be glad to get some feedback from the more experienced FMers about how they set their MCs on a basic 4-4-2 formation, explaining why and how it effects on the game.
Wingers - obviously the natural option from wingers is often FWR, as the team needs them to be the ones to play most of the attacking moves, however when playing wingers on FWR often it is important to check the ball distirbutaion doesn't pass over them, leaving them pointless for the attack. a good way to play often FWR wingers is having a midfielder to direct pass and play down both flanks.
strikers:
A tall and good techniqued striker ( which is usually not too pacey ) could be a great linking player on attack, setting his FWR to RARELY, so he could be the pivot player, getting the ball, holding it up ( HUB instruction ) and direct passing to the wingers \ AMs \ other striker which goes further forward.
I'm yet to clarify how to set a MCa's FWR ( a midfielder with a f-arrow to the AMC position ) or classic strikers [ as I believe that if they play Often FWR they'll either get caught offside or get dragged too deep and won't be able to get any ball suppliments )
please, share your thoughts through this thread on how setting each of the positions mentioned. I would thank very much anyone who shows me the path to the correct settings of AMC \ MCa \ strikers. I also hope that people who find flaws in this post could point them as I could also benefit from this.