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I am trying to follow along on your 3D tut, but I seem to have run into a couple snags.....
First, after duplicating the main layer with my text on it, I did the Edit>Transform>Scale at 101%. This appears to have no effect. Is each layer suppose to widen out more? It would appear from looking at your example that I should be decreasing the size, instead of increasing it.
Also, in the first screenshot of Bevel & Emboss Layer Styles, what are the settings you used for Contour?
Taking each subsequent Text layer and resizing to 101% didn't do anything - instead I changed the numbers in the width and height boxes from percents to pixels and reduced each Text layer by about 5. This got me the desired effect, since each image was now "decreasing" in size.
Actually Doug you SHOULD be "increasing" the size. Decreasing will create the wrong effect.
You have to apply this to more than a few layers to "see" any visible difference. After only a couple layers it would appear nothing is happening... but it is.
The reason i use % for scaling is because it will change with the size of your type. Whereas pixels will always be 'fixed'. And at times, 1 pixel increments will be unneccessary.
Was working on it when I wrote the post. Here's my image after decreasing the text layers to make the effect (I couldn't get the same effect doing it your way, Mark ... sorry).
hmmm... ok thx guys i like the feedback. I'm gonna have to recheck what i said then... could've swore i did it the way i stated... but no harm in double-checking huh. [righton]
Nice effort to Doug.
The reflection though needs to be created differently though. Which we might already have realized from the tute, but didn't feel like pushing forward with that part. No biggy, so long as you're aware of it.
I had the same trouble concerning the scaling in Edit/Transform using PS 7. To get the same 3D perspective you show I had to decrease the height & width to 99%. It all fell into place after making that one change.
Are you using an earlier version of PS?
Wondering if PS made a change in how that works.
No, i'm using PS7... and that wouldn't make any dif anywho.
But guys i swear to yas... you'd better recheck your methods because i guarantee you you will NOT get the proper results by decreasing the type size.
You have to understand what's happening here...
We're working from the bottom layer upward, and in the image, from the back to the front. That is how we're "building" our effect.
If you decrease the size each time you dupe a new layer, you'll end up with a backward warped mess, such as is seen in the topmost example image below.
If you dupe your layers and increase, then you'll get the correct effect, as is shown in the 2nd example below.
Trust me guys... decreasing will only work if you take all of the duped layers and reverse their order in the layer palette afterward. :B
If you're still convinced you're doing it your way and getting the correct results, then reDo the tute and attach or send me your raw PSD file unFlattened. I wanna see the layers. 3[
BTW... using 1 pixel is a tad overkill here... unless your type/object is REALLY huge. 1% is usually sufficient. Or .5% at the least.
Ok, now I get it .... it was this statement that did it:
Quote:
Mark wrote:You have to understand what's happening here ... We're working from the bottom layer upward, and in the image, from the back to the front. That is how we're "building" our effect.
So we are duplicating the main text layer upward, and then increasing the size. Thanks, Mark
Perhaps you should stick that statement in your tutorial.